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dinckelman, do games w Bungie Longtime Composer Michael Salvatori Is Laid Off

Michael Sechrist is also gone with him :\

dinckelman, do games w Disney Dreamlight Valley launches December 5th, will no longer be free-to-play on release

This will be abandonware by the end of 2024, without a doubt

dinckelman, do games w Sony Defends PS Plus Price Rises - IGN

Vote with your wallet. Their execs can pull numbers out of their ass all day, but maybe they should cut some out of their salary for a change

dinckelman, do games w Cities: Skylines II - Performance, Post-Release Plans & Goals

Buildings become indestructible once placed. Some roads don’t connect because of “invalid shapes”, while being as simple as it can possibly be. The endless high rent pop-up. Services not being detected despite them being literally next-door

dinckelman, do games w Cities: Skylines II - Performance, Post-Release Plans & Goals

I’ve played this game for a few hours, and yes, it does run like garbage. That said, I could close my eyes to all of that, if they didn’t also launch the game with several infuriating bugs, and a handful of design choices I really don’t understand yet.

I’ll let it brew for a while. Hope is not lost, but I’m not ready to play this yet

dinckelman, do games w Cities: Skylines 2 "absolutely cannot" have the decade of DLC features that the original game added | GamesRadar+

If not for mods, I would not play 4 at all. It’s just bland. It has no soul. And don’t get me started on how broken the few recent expansions were. Not just “egh, an occasional bug that would prompt a restart”, straight up irreparable damage to your save, and broken features that are still not fixed

dinckelman, do games w Cities: Skylines 2 "absolutely cannot" have the decade of DLC features that the original game added | GamesRadar+

I feel really bad for the people working on these games. PAYDAY 3 will eventually reach success in a niche, but will likely be hated by those same people.

The objective behind a game like this, or Sims, or FIFA/FC, is not to create a great gameplay experience. Sadly, they make a passable game, that will help them leech money sustainably for a considerable amount of time, through endless DLC. Paradox will inevitably make Colossal Order do the same with C:S2, despite them claiming that it’ll be fewer but larger DLC.

There are very few studios I will refuse to show respect for, and the one behind PAYDAY is one of them. Just like what remains of Maxis

dinckelman, do games w Use of AMD Anti-Lag+ technology in Counter Strike 2 will result in a VAC Ban, Valve confirms

Not even purely just a CS/Valve issue, which is the worst part. Anything that runs BattlEye struggles with rampant unpunished cheating, and yet they successfully ban anyone running legit systems, or software that has nothing to do with the game. Somehow it’s only getting worse, because a bunch of new games are introducing Ring0 anticheats, that have access to way too much information, but still fail to do what they’re designed to

dinckelman, do games w Epic Games to update Unreal Engine pricing for devs not making games

Difference is that Unity was generally favorable, until the recent blunders, while Epic has generally been disliked for quite a long time now, because of Tim acting like a complete cunt to a lot of people on the industry, including the consumers for his own products

dinckelman, do games w Diablo® IV is coming to Steam

Just don’t give this any time of day. Even if this was a good game, Blizzard, let alone Microsoft, are shit companies you shouldn’t support. It doesn’t help that it’s also just a bad aRPG

dinckelman, do games w Remedy says its Max Payne remakes are ‘a big, big project’ | VGC

That’s basically all I do at this point, and it’s been really nice. A lot of genuinely fantastic experiences. Always labor of love, a game they’d love to play themselves

dinckelman, do games w Remedy says its Max Payne remakes are ‘a big, big project’ | VGC

Once you turn what you love doing into a business, there’s no going back. There are still people deeply passionate about making games, but that’s just not the reality of these massive studios. They’re in for the money, and the leadership aren’t even… gamers themselves, somehow

dinckelman, do games w EA Sports has delisted its FIFA back catalogue from digital storefronts

Well, at least that’s good to hear. Glad the workers are treated well, but I’m with you otherwise. I won’t be spending any money on their titles

dinckelman, do games w Unravelling the magic and alchemy of Metacritic

Definitely not the only one. But it’s not just games either, it’s cinematography too. Or even food, really. When you watch 500 movies a month, everything looks exactly the same. Not to mention that half of these critics companies are completely untrustworthy, and often post either uneducated reviews, or just plain garbage. Think of something like IGN’s Redfall video. The game is obviously horrible, but the person playing it didn’t know how to hold a controller. Or the one with Cuphead, where they failed the tutorial.

tldr: I only really trust opinions of my friends. These review sites have no value

dinckelman, do games w EA Sports has delisted its FIFA back catalogue from digital storefronts

At the end of the day, both FIFA and EA are horrible companies. No one should be giving them any money whatsoever.

The reality of things is that we all know that EA will launch their own brand, publish the re-badged FIFA titles under it, and then continue farming mtx money from people, who have no self-control

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