My biggest gripe was they didn’t bring up my backpack inventory in the regular manner when selling. I keep thinks in specific locations and seeing a vertical list five items at a time was a massive waste of time and screen space.
This looks cool, but it basically just looks like a reskin of NMS in a fantasy world and they’re going to need to do more than copy Valheim to make this one fun.
It’s gotten back up in numbers after the update. Custom games and forge are a thing now, as well as a decent playlist of game types that matches the Halo we used to know.
Bioware really loves giving zero information for years and the pretending their trailers are of any value at all.
Mass Effect hasn’t had content since 2017 and we have like two minutes worth of “show nothing, hit nostalgia button” trailers since then. DA looks to be in a similar spot.
Is it an EA problem? A Bioware problem? Who knows lol just can’t wait to finally see the franchise I love most shit the bed on launch. Again.
Four years isn’t enough time for technology to develop and make a significantly more powerful console, that would be like buying a new 1100 dollar phone because they made the camera slightly better and the battery not as shit.
Consoles aren’t just PC’s, their physical architecture is completely different. Even if it was the same, I wouldn’t go out and build a completely new PC every four years because that would be a waste of money. I wouldn’t even notice a difference on most games.
Bugs and performance aside it was still a mess with very little to make it an lifelike and interesting place. The combat was unbalanced as hell, with only a few things being viable and the most effective classes in combat could be multi-specc’d. Sure why not have a hacker that can slow mo and use melee while also being proficient with guns? No way that could break the game balance.
Literally just overhauling the police system doubled the interactivity of the game by allowing you to actually engage with the crime&justice system beyond getting instantly killed by MaxTac because they can spawn three stories up and four blocks from where you just killed someone with a silenced sniper rifle.
I’ve a day one buyer and I wouldn’t even consider the game worth full price until 2.0. I’d say it was maybe worth 30-40 with 1.6 because most of the egregious bugs had been removed.
Syndicate was a really niche entry into the Cyberpunk genre that flopped commercially but had some interesting ideas about corp-ocracy and the way businesses of the future would wage warfare against each other like nations used to.
That main menu music has echoed in my brain for years. Deus Ex: Human Revolution would have been first but Syndicate is less well known and I figured someone already mentioned DE:HR at some point here.
I’d rather them just update the MW3 zombies mode, I’m having a great time with it. It’s a really fun combination of DMZ style gameplay with the zombies from CW “Outbreak.” Hopefully they expand the types of missions and put special events into it.
Public servers are still available through the Pathfinder project! It’s mostly bots, but occasionally a free for all match with like half a dozen people kicks off.
Either way the single player is a fun little “ST two parter” level plot with some new characters backing up the OG cast.