@brennesel@feddit.de avatar

brennesel

@brennesel@feddit.de

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

brennesel,
@brennesel@feddit.de avatar

I started playing GTA V with a controller, but was really confused how difficult the boat trailer chasing mission was. After almost 1 hour, I switched to KBM and finished it first try.
I still prefer controllers for most games.

brennesel,
@brennesel@feddit.de avatar

Pikuniku is a brilliant little puzzle adventure game, too. I don’t know exactly when it was available for free in the Epic store.

brennesel,
@brennesel@feddit.de avatar

You might be right.
Cue the Sherlock theme.

Another hint:
“I don’t believe you heard us or Larian say that this was about parity in terms of parity.”

In another article it makes more sense:
"In terms of parity, I don’t think you’ve heard from us or Larian, that this was about parity,” he told Eurogamer.

But at least the subtitle must have been typed since there is an extra character in “f+ears”.

deleted_by_author

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  • brennesel,
    @brennesel@feddit.de avatar

    I totally agree. And I would add some of my favorite games like Outer Wilds, Satisfactory, or The Witness to the list that look great but don’t try to be realistic. Their art style only serves the purpose of their respective core gameplay.

    What are your favorite video games that force you to pull out the pen and paper? angielski

    Ever since the language puzzle in Tunic that got me to fill up 6 pocket sized pages of notes over multiple days while trying to puzzle it out as I tried to and, eventually, succeeded at translating the in-game “paper” manual, I’ve had a craving for games that force you to pull out a notebook and take notes/puzzle things...

    brennesel,
    @brennesel@feddit.de avatar

    Satisfactory is the first game I thought of. It even made me craft little 2D building models to plan proper factory layouts.

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