Another consideration is whether you’re a “patient gamer”. If you want to play the latest and greatest, then I have no idea. But, if you’re like me, then there are literally thousands of slightly older games you’d be happy to play.
If that’s you, then you can’t beat the Steam Deck for value. With game bundles, I often get 8 games for $10 or less. Even if I only play one, that’s incredible value compared with $80 new titles.
With a tiny bit of work, you can get Epic and GOG working on the Deck, too. If you’re a Prime subscriber, you’ll get 1-4 GOG/Epic games/week for free in addition to Epic’s weekly giveaways and GOG’s occasional giveaways. Some of those are AA/AAA games from a few years ago, too.
If you’re tired of AAA games entirely (like me), then the Deck is also likely the best since there are so many incredible indie games. I’d much rather play 20 unique 1-10 hour games than a single 100-hour AAA repetitive slog. And most can be had for $10 or less if you wait for a sale or bundle.
It’s also a great emulation machine for everything Nintendo that came before the Switch and everything else up to the PS2 generation, I guess? (Switch emulation is a bit of a pain to get working well, and for anything 360/PS3 or newer, they mostly have PC versions anyway, I think? I’ve never had a reason to emulate any of 'em so idk.)
The OLED has a great screen and great battery life, so I have barely touched my smaller emulation devices since getting it. Why use a tiny device with cramped, limited controls when I can play on a great screen with Steam Input (so I can easily write my own game macros, or use the back buttons on twin stick games instead of the face buttons so I never need to take my thumbs off the joysticks, etc.)
I guess if you actually want a device on the go, then something smaller might be better, but for longer trips the Deck works great in my laptop bag, and for short, mobile gaming breaks, I’ll just play Minion Masters or Space Cadet Pinball on my phone.
Completely agreed. Nothing was added by this blog post, for anyone who wasn’t following it, but it was a decent enough summary. Then that last paragraph comes out of left field.
Ross has championed this for all our benefit, at great personal cost.
Oh, that’s good to know. I read that Switch 2 games are just cryptographically unique keys to allow download and play of the games.
And good point about the installer vs. just having the game files in a folder. Yeah, it’s not like GOG where you can download an offline installer file.
I’m typically the one to remind people you don’t own your Steam games, either. Would certainly like a fix for that, too.
Eh… You don’t “own” them in that the First Sale Doctrine doesn’t apply, sure, but plenty of Steam games are DRM free, so you can store your own backups, if you want to. That counts, in my books.
Like, how much more do you need? ETA: That’s more than you get with Switch 2 “physical games”, isn’t it?
This is a bit of a side point, but this quote seemed off base to me:
“People are paying for these games!,” he exclaimed. “This is not happening for … books.”
50 Shades of Grey was an all-human alternate-history Twilight fanfiction that was largely plagiarised.
There are also entire genres that are becoming successful for independent authors, mostly self-publishing on Kindle Unlimited like LitRPGs (basically fantasy novels with videogame-like systems) or Jane Austen variations (like Pride & Prejudice retold slightly or very differently).
I think the Long Tail of the Internet is changing a lot of industries, creative or otherwise, not just indie games.
Yeah, I agree. I’m not at all interested in what score they gave the game; I’m more interested in what they liked/didn’t like and, more importantly, why they felt that way. Then I can get a sense if the game will match my tastes/interests.
On the Steam Deck, it was playable, but I couldn’t find settings that looked good and were visually clear, so I finally got around to setting up Sunshine and Moonlight (in-house streaming) and it’s amaze balls.
I’m using a script that switches my desktop to a virtual monitor that’s the Steam Deck’s native resolution, and I recently upgraded my house to a WiFi 6 mesh network, so it’s working almost flawlessly. (I often get crashes on startup, but it’s never taken more than 3 tries, then no issues.)
I’m still only in act 1 (limited playtime) but I’m so excited to be playing PoE again, and PoE2 is perfect for playing with a controller.
I’m not going to pay $45 for any game. If I’d known about the “never on sale, price only goes up” model they were using, I might have bought it back when it was $20, but I’ll just never play it now and I’m okay with that. There are literally hundreds of amazing games I already own to play, and if I had 100+ hours to sink into a game like this (I don’t, post-kiddos—for now, anyway), then I’d strike the earth for some Dwarf Fortress !!!FUN!!!, which I know I’ll enjoy.
Or maybe finally get around to beating Baldur’s Gate 1… (I never made it past the early game… BG3 I’ll get to in the 2040s at this rate, ha ha!)
Aside from people who just want to play football/CoD/D4/whatever multilayer game, I don’t understand why anyone pays full price for games. I’m glad they do, mind, since they’re subsidizing the development costs mean games get made, and I get amazing games for cheap.
As a recent example, I nabbed MH Rise for cheap recently, and bounced off it. I might try again later, but it didn’t grab me. So glad I didn’t pay more than $15 CAD for it!
A friend of mine has (had?) most of the world records in Sayonara Wild Hearts; it’s not as relaxing if you’re going for high scores since you need to get close to collisions for bonus points, but if you just play to beat levels and chill, it’s great.
Brilliant. I should do that. I’m not great at skipping stuff to race faster, so the skull dungeon is really hard for me and I end up save scumming after most runs. I read about people getting to floor 200+, but I can barely get to 100 unless I waste a whole stack of staircases.