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batmaniam, do games w Worshippers of Cthulhu, a Lovecraftian themed town builder where you play the bad guys, released in early access on Steam

No but it’s got a demo for free

batmaniam, do games w Alan Wake, Control developer agrees €15m convertible loan from Tencent

People who don’t want to use the epic store. That was me. I just don’t want another launcher, another account. I’ll get around to it at some point I’m sure but I didn’t buy AW2 and probably would have if it wasn’t an exclusive.

batmaniam, do gaming w I've never seen a company squander as much goodwill as Blizzard.

CDPR is still on my “probably pass” list after cyber punk. I read the launch news, stayed faraway. I picked it up this year, after all the patches and work and… yeah it’s still fundamentally broken.

Not in terms of balance or bugs, but it didn’t have the magic. To start, I really don’t like fantasy games. They’re just not my thing. Witcher 3 had bad combat mechanics, could be terribly grindy and YET is one of my top five games. The story telling, from the plot itself the tiny immersive details in the world, hooked you. They nailed the big things, but it was the little things like sometimes you’d free someone, and realize they murdered a bunch of dudes who were minding their own business, and none of this was mentioned in or affected any other plot line, it was just a random detail in the universe.

Cyberpunk has a semblance of the big stuff, but exactly none of the soul. I cared about some of the main characters (emphasis on “some”) but exactly none about the world. It never felt like more than a backdrop.

A loss and misstep is ok, particularly given a growing studio, the problem with CDPR is they think they fixed cyberpunk. With that mentality I’m giving their next game a huge berth.

And if you liked cyberpunk, enjoy. There are parts to be enjoyed. There are some neat plot threads, some nifty side quests, if you enjoy it don’t let people ruin it for you.

batmaniam, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

Or just… Don’t make a launcher?

batmaniam, do games w Bethesda Is Charging $7 For A New Starfield Mission, And Players Are Upset

I think that’s exactly the point though. “We didn’t mark it up to mark it down, the price is just the price”. As a chronic patient gamer part of me hates that (I love finding older classics for like $10) but I don’t mind shelling out for a good game. The biggest expense is my time, and if a bunch of years later the price hasn’t moved it’s probably worth my time.

batmaniam, do games w Bethesda Is Charging $7 For A New Starfield Mission, And Players Are Upset

oh yeah, I didn’t want to be dismissive of the mtx stuff. It’s absolutely predatory and awful, but I don’t think it fully stands in the way of developing good games.

Which is related to what you’re saying about indies going under even after success. Game development takes time, and you need money to underwrite that time. I just think there’s going to be a split; right now AAA studios are shitifying their games, turning them more into CandyCrush skinner boxes. But the demand for good games hasn’t gone away, there’s just less financial upside than making CandyCrush. My point is, even though it’s less money, there’s still a good amount of money to be had there. Eventually the gaps going to be filled. Microsoft cant fill it because on the balance sheet, things like COD and anything from King are where they should be focused. And it sucks right now because they sucked up a stupid amount of talent and thanos snapped them, but thats not a sustainable practice.

But yes, it’s going to be painful. It’ll suck seeing really nifty indie stuff have to struggle so hard. Like I said I’m also going to miss the polish that comes with AA stuff. I’m going to miss the hell out of Arkane. Their games weren’t perfect, but they had so much soul. They didn’t deserve to have Redfall be their epitaph.

batmaniam, do games w Bethesda Is Charging $7 For A New Starfield Mission, And Players Are Upset

Oh I’m well aware lol. The game is a godamn miracle. But thats the thing, Bethesda has been on this trajectory for a good lonnnnnng while. Like the whole “obsidian good bethesda bad” thing isn’t quite right, but what is true is Bethesda has been incredibly strategic about shittifying their games: there’s always just enough there to keep you going “ok… one more”.

Starfield is the first one I just didn’t even bother with.

batmaniam, do games w Bethesda Is Charging $7 For A New Starfield Mission, And Players Are Upset

FO4 is why I waited and ultimately didn’t buy starfield. I LOVED elderscrolls, and FO:NV is like my alltime favorite. I didn’t hate FO4, there’s some fun to be had, but you can see pretty clearly from it where FO:76 came from. From what I’ve seen and read, I’m not missing anything with starfield.

NMS is tough. They did an amazing job trying to salvage it, but it will always be a game that was never meant to be that big. It’s not bad but at somepoint in the loop you just go “wtf am I doing?”. I give that team all the credit in the world, but that game never belonged where it is.

batmaniam, do games w Bethesda Is Charging $7 For A New Starfield Mission, And Players Are Upset

Eh, skill up had a great take on this. The thing is it’s wayyyyy easier to be a small indie developer than it ever was before. Making a game (or any art) still isn’t easy, it never was and never will be, but it’s viable without a giant publisher in a way it just hasn’t been before.

Its the AA titles that are on the most precarious footing, but I bet even those do ok. Don’t get me wrong, I enjoy some AAA stuff time to time, I’ve got a stupid amount of hours in overwatch, but I’ve never once paid for a skin because… why would you?

The thing that’s going to suck is losing the studios like Arkane. Their games weren’t perfect but they were freaking cool, and they basically always got the raw end of the deal. Even Prey(2016), their masterpiece, is the product of corporate bullshitiery they had nothing to do with. So we’re probably going to miss studios like that for a while (as they get re-tasked to fortnite/cod support teams) but “indie” stuff has already been stepping up to fill that void, and is less indie all the time.

Look at Dave the Diver. That’s not exactly an indie studio. They had resources. There’s going to be a gap for a bit, but there’s still a demand for good games and art. Those AA breakthroughs are what people want. Again, I continue to spend dumb amounts of time on overwatch, but it’s not where I spend my money. Microsoft hovelled themselves by buying all these studios and not taking the leap with supporting them. Distribution just doesn’t have the value it once did. So if microsoft wants to become CandyCrush, feeding an addiction loop to grab the whales, sure, whatever, but there’s plenty of bread out there for studios doing other stuff.

batmaniam, do games w Hades 2 will likely be in early access until 2025, with first big update to add new enemies, maps and features

I’m a chronic “patient gamer” belive me I get it. The underworld awaits you my friend ;)

batmaniam, do games w Hades 2 will likely be in early access until 2025, with first big update to add new enemies, maps and features

The only crash like I said was almost certainly due to a multi-monitor display and one monitor disconnecting and reconnecting. I didn’t even bother submitting a report.

And yeah there’s definitely going to be a few extras. Its wild, like I never play games at launch, specifically because they always ship broken, and here this thing is with the stones to call itself early access when it’s so polished narcissus would gaze at himself in if.

batmaniam, do games w Hades 2 will likely be in early access until 2025, with first big update to add new enemies, maps and features

Thanks for pointing out! I see what you mean now but didn’t even notice.

batmaniam, do games w Hades 2 will likely be in early access until 2025, with first big update to add new enemies, maps and features

I hear you, but I caved lol. You will NOT be disappointed. EA is such a weird choice for this one. It’s where I’d call it well past beta (a true beta, not the marketing betas that we usually see where there’s no time to fix anything). Like it truly is “early access” but we’re so used to that term meaning “somewhere in dev”.

If they’re targeting 2025 release this thing will be incredibly polished by then.

batmaniam, do games w Hades 2 will likely be in early access until 2025, with first big update to add new enemies, maps and features

I don’t know when the person above you played, but I didn’t notice any of that (got it last week, binged it, 35ish hours). I didn’t notice any missing graphics, and yes there are some spots where you can tell somethings coming, but it doesn’t feel janky, it feels exciting. With game loop being all about upgrades, you can tell there’s a few that aren’t available, but there’s so much meat their absence feels like part of the loop not part of the dev cycle.

The voice acting is all there, the mechanics are all there. I think I had like… One line of repeated dilouge? There’s a good breadth of characters and they’ve got that same slow, well thought out progression they did in Hades I. With only one exception that I can’t mention due to spoilers, you could tell me this a complete game with free DLC inbound.

Bug wise it’s almost entirely free. I had some crashes but I think that was due to a bad HDMI cable repeatedly becoming unstable, and making the game freak out as to what screen it should be on. I haven’t had an issue since I fixed the cable and it’s the only bug I encountered.

I definitely feel like I got my money’s worth.

batmaniam, do games w What game did you find in a bargain bin that turned out to be awesome? For me it was Z by Bitmap Brothers which I got at Zellers for $0.47

never underestimate the strength of boredom and time in a pre-DSL era lol

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