Nah, I don't think so. It actually explains everything you need to know, but it's buried in stat and item descriptions that, especially in 2011, we weren't trained to read through to understand the game. So if it's all that missable but still in the game, I think it's fair to say that it just sucks at teaching you.
It's not Baldur's Gate 3, because it's Baldur's Gate 2. I think I'm past the halfway point, and I'm hoping to have it beaten before this thread comes up next week.
I also started a co-op playthrough of Quake with a friend of mine, and I play a few runs of 30XX here and there.
Other than that, it's Street Fighter 6, and there's a patch coming for Guilty Gear Strive soon that I'm excited about.
It's not Baldur's Gate 3, because it's Baldur's Gate 2. I think I'm past the halfway point, and I'm hoping to have it beaten before this thread comes up next week.
I also started a co-op playthrough of Quake with a friend of mine, and I play a few runs of 30XX here and there.
Other than that, it's Street Fighter 6, and there's a patch coming for Guilty Gear Strive soon that I'm excited about.
I had a GPD Win 2 and had the same experience, but the truth is that you're going to spend more time in game than dealing with Windows, so if you need that compatibility, you'll put up with it.
I just think you would have made your point better if you had said maybe one decade, because two decades catches some certified bangers in the public consciousness.
So...that's your personal taste. Fifty Shades of Grey wouldn't have been successful if no one liked it, and we can quantify some form of quality via review scores. Some of Bethesda's games have reviewed phenomenally well, especially in as large of a bucket as the past 20 years of their history. If I was the sole dictator of what was good, no one would be playing the latest Assassin's Creed game or Hades, but plenty of people love those games; the majority would say they're great, and we can measure that to some degree.
But there are also tons of people who've been plenty pleased with those games, as you can see on the long tails of their sales and how many concurrent players they retain to this day. You're the odd one out on those heavy hitters. Not so much on 76, and to a lesser extent, 4.
No, you can measure it in things like sales and review scores. Sure, they also put out games like Fallout 76 and Wolfenstein: Young Blood, but two decades is enough to capture Skyrim and Fallout 3.
So if those people aren't seeing the information they need, they should not pre-order. I'm confident that if you know these other avenues to find out this information, it's easy to avoid getting burned.
Isn't this usually just LOD stuff where the high-quality stuff is when you're up close and the low quality stuff is for when you're far away? So you're just about always seeing the high-quality stuff, and it's the stuff that's actually processed in real time like shadows and stuff, that take up practically no space, that are getting toggled when you turn down settings. That's how I understand it anyway.