adriaan

@adriaan@sh.itjust.works

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

adriaan,

As someone in the industry I feel the opposite. A lot of features that are almost finished but cut despite being integral to the experience come from higher up pressure. The expectation to always overwork leaves no room to commit a little bit extra when it’s necessary because you’re always drained to begin with. There is also no room for creativity, playing around, or polish, because the deadlines are based on the bare minimum that will sell.

adriaan,

It can barely run on a gtx1070 man what kind of black magic do you expect a hacker to cast to make it run on a Switch

adriaan, (edited )

It’s not really an indie game is it? large team, big money, subsidiary of a big publisher

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