Standard practice at game stores for over 20 years. They do this to prevent theft. Before this policy got instituted we’d have angry people showing up with empty cases because someone slipped it out of the box and then out of the store
I worked at Electronics Boutique over 20 years ago, and we’d do the same thing. If someone brought a game back and got a refund because they didn’t like it, or they got it for the wrong platform we’d just re-shrink wrap it and put it back out as new. But the lazy person who did yours didn’t even break out the heat gun smh
Also, I’m not sure if GameStop even allows this, but back in the day employees were allowed to borrow almost any game in the store to try it out, so we could know about it when selling. And we’d re-shrink those too
I bought BotW right when it came out and I’m still not all that much further than you. I’ve come back to it multiple times, but just can’t get into it. I had trouble with the freezing area too. Took me an hour before I finally stumbled across a solution. I’ve gotten a bit further than you, and it just keeps getting more and more over complicated as you go.
I just don’t think the game is fun, personally. But I also don’t think Skyrim is fun. I’m not really into most open world games. I wish they would make us a new one more in the style of Ocarina and Twilight Princess, but it seems like we’re in the minority
Blarg, I kinda hate articles like this. They talk about the leak but don’t seem to link to it anywhere. So now you have to go off and search for it yourself 🙄
The games making over a million are the ones who can afford the new rates. This is so regressive. It should get more expensive as your sales go up, not down. Small devs should be charged less than big studios