@The_Terrible_Humbaba@beehaw.org avatar

The_Terrible_Humbaba

@The_Terrible_Humbaba@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

The_Terrible_Humbaba, (edited )
@The_Terrible_Humbaba@beehaw.org avatar

Not the person you replied to, but in my opinion was Oblivion was pretty good, but not as good as Morrowind. Compared to MW a lot of things felt dumbed down (i.e. beast races can wear shoes, no armour/clothes layers, no spear, etc.), and although I don’t think there’s much they could do to make the environment more interesting, since the setting is what it’s meant to be, the dungeons felt incredibly boring and repetitive.

However, I did quite like the story - especially how you are not a chosen one, which is rare for such games - and I thought a lot of the quests were pretty interesting, arguably at MW’s level or better (there are definitely some exceptions*). The Dark Brotherhood quest line especially, which is not present in MW, and is much better than Skyrim’s DB quest line.

*I will also add something that I hated: despite not being a chosen one story, it allowed you to be the head of all guilds, resulting in a quest where you may have to steal something from yourself.

The_Terrible_Humbaba,
@The_Terrible_Humbaba@beehaw.org avatar

Most of what people call DS’s lore is made up of complete guess work from the fans, and pretty much everyone you ask will have a different idea of the lore. Even the YouTube DS lore masters will contradict each other on a lot of things, or have a different version of the events.

It’s perfectly fine for people to enjoy that, but it’s definitely not as deep as people make it seem.

As for ES, the lore is actually quite deep and has been developed for a lot longer than DS lore. As a couple of examples, you have Pelinal Whitestrake and the Dwemer, the latter of which is also the subject of a lot of speculation and fan theories. Just between those two, and not counting fan theory and speculation, you probably have more lore than in all of Dark Souls.

The_Terrible_Humbaba, (edited )
@The_Terrible_Humbaba@beehaw.org avatar

So if lore is not explicitly stated, it is bad, becapse of guess work, unless it’s in TES, because then it sparks “fan theories”

I never said DS lore was “bad”, I just said it wasn’t really that deep, because most of it was based on guess work from fans and YouTubers who need a reason to keep making videos. I like DS, and I’ve played the whole trilogy, including DLCs, but a lot of the “lore” is actually fan fiction. Then I said that in comparison, TES is much deeper - or more “expansive”/“developed”, if you prefer those terms - while also offering room for fans theories. That’s all.

Basically, learning DS lore is like assembling a jigsaw puzzle that is missing most of the pieces, whereas learning ES is like reading history books, which can never give you all the answers.

Some people will like one or the other more, for different reasons; but I’d say TES lore is definitely deeper, since it has a lot more to dig into.

The_Terrible_Humbaba,
@The_Terrible_Humbaba@beehaw.org avatar

Ah, I did not know that, I always pictured Cyrodill as just medieval Europe inspired, including the more temperate climate.

The_Terrible_Humbaba,
@The_Terrible_Humbaba@beehaw.org avatar

They’re a user too, and they’re arguing respectfully. What’s the problem?

The_Terrible_Humbaba,
@The_Terrible_Humbaba@beehaw.org avatar

It’s immature, and unprofessional.

This isn’t a job. They are a user like you who happen to also volunteer to mod because someone has to. They have just as much right to share their opinion as you do, and they did it politely. Besides, they didn’t even start an argument, they just shared an opinion, confirmed it, and then clarified again; all of it in a polite manner.

Anybody could goad a mod like that to misusing their authority

They seem to have handled the situation just fine and even left the report for other mods to handle. I really don’t see what the big issue is.

The_Terrible_Humbaba, (edited )
@The_Terrible_Humbaba@beehaw.org avatar

What they were describing was basically a society that relies on a gift economy, which has already existed in the past, and still exists in some places and forms today. We’ve been brainwashed by capitalist societies to think that would be a “hippy-dippy, fantasy land” because capitalism and bartering are what is natural to us, but it’s been shown that a gift-based economy is what a lot of uncontacted tribes use. It’s also how a lot of friend groups interoperate - hell, start a minecraft server (some other survival game will do) with your friends right now, and you will almost certainly naturally default to using a gift based economy.

The_Terrible_Humbaba,
@The_Terrible_Humbaba@beehaw.org avatar

Bye bye studio and any future art because we all are trapped in this capitalist nightmare. Do their families not deserve to be supported for their work?

I think it’s safe to assume they are not fans of capitalism; I doubt they want to keep living in a capitalist system where artists and developers are not paid. They are talking about artists and developers because that’s what the topic is about, but I would assume this thought stretches to all of society.

The_Terrible_Humbaba,
@The_Terrible_Humbaba@beehaw.org avatar

Why art specifically?

I assume because the topic is video games. Maybe I’m wrong, but I’m pretty sure they are against the whole current system and would prefer a gift based economy. I don’t think they are defending a capitalist system where artists don’t get paid.

The_Terrible_Humbaba, (edited )
@The_Terrible_Humbaba@beehaw.org avatar

Uncontacted tribes are not the only ones that have used such systems; plenty of other societies throughout time have used similar systems, some quite recently even. It is not antithetical to modernity. For a recent example of a society that used a gift economy, you can look up “Korean People’s Association in Manchuria”. I was using uncontacted tribes merely as one example to illustrate that the idea that bartering and capitalism are “natural” and “how it always worked” isn’t true, despite that being what many believe.

It’s ultimately more efficient to give people money and then they can spend it on what they need or want.

Why is it more efficient, exactly? In a gift economy, you don’t have to give anyone money for anything and won’t starve for not having enough money. In a gift economy, you help each other where possible and do things such as art or science for fulfilment and not because you have to put food on the table. Someone who can help, but rarely does, slowly begins to get shunned by the rest of society.

EDIT:

To read more on gift economies and anarchism in general, you can read:

  • Petyr Kropotkin’s Conquest of Bread is a good one; that’s more theory
  • George Orwell’s Homage to Catalonia; a sort of memoir of Orwell’s time in Catalonia fighting alongside anarchists
  • Ursula K. Le Guin’s The Dispossessed; a sci-fi story about a futuristic anarchist society living on a planet that mutually orbits another planet that is inhabited by other societies.
The_Terrible_Humbaba,
@The_Terrible_Humbaba@beehaw.org avatar

How do I get a computer?

Well, firstly: people would still make them the way they do now. Some would organize and collect materials, and some would refine and make them into parts that eventually make it into computers. The whole chain would still exist, except now it would be done voluntarily. That’s it. Organized labour does not stop existing once you get rid of money. I’m sure you’ve heard of open source software projects.

Which leads into the second part of my comment: it seems to me that your real fear is that there wouldn’t be volunteers for one or several parts of the chain… at which point I have to ask you to take a step back and think about it is that you want, and what you are defending. If there are no volunteers to do a job in such a society, and the only way to get people to do it is threatening them with poverty and starvation, then it is not a job worth doing if you value human rights and dignity.

You probably didn’t catch because I edited late, but I gave some recommended reading at the end of my previous comment. To those, I’ll add David Graeber’s The Dawn of Everything and Bullshit Jobs.

The_Terrible_Humbaba,
@The_Terrible_Humbaba@beehaw.org avatar

Firstly, the one rule of the instance of the community you are commenting on is “be nice”, so maybe relax on the hostilities. That user acted perfectly respectfully, and you came in calling them immature and unprofessional. Afterwards, I replied to in what I think was also a polite manner, and now you’re accusing me of having no values. So if you wanna talk about no values and immaturity, feel free to look in a mirror and talk to that person. This will be my last reply to you.

Secondly, you’re asking for someone who mods a community to be excluded from it. Why would anyone want to mod a community they like, if it means being excluded from it, or why would you want the mods to be people who don’t like a community?

Why would any of you think it’s okay for mods to power-trip?

I never said anything close to even implying that, and you know that. You are simply arguing in bad faith and being a nuisance. You’ve created far more problems than they ever did, and it seems you’re the one trying to exert some kind of power over the community of an instance you are not even a part of by implying that someone, who did not act reprehensibly in any way, should step down from a mod position, just because you’ve decided they should not share their opinions.

So, to reiterate: there was a misunderstanding that was quickly cleared up. There was no abuse of power. You came in and insulted someone, then insulted me, and created a huge drama over a non-issue. And now I’m done with this conversation. Have a good day.

deleted_by_author

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  • The_Terrible_Humbaba,
    @The_Terrible_Humbaba@beehaw.org avatar

    This describes my thoughts pretty well - in short, the chase for better graphics tends to hamstring innovation and other creative ideas; we end up playing mostly the same games but with better graphics. But I wanted to add something else, so I figured I’d use your comment as a jump-starting point.

    The never ending race for better graphics that end up giving us diminishing returns, also ends up setting in us on a race of pure computing power where I feel like efficiency comes second - or not at all. It doesn’t help that poor optimization is also so common in a lot of games.

    I don’t want to shill for Nvidia, but the response to the launch of the 4XXX generation was a pretty good example of that, and how a big part of the issue is also consumers. The 4060 card has great power consumption, to the point of being on par with the 1660, while performing about 2x better than it, and 1.5x better than a 2060. And to put it another way, it’s sightly better than the 3060 while using between only 60% and 70% of its power. Yet, the card was widely trashed, by both reviewers and consumers, most of which (both former and latter) never mention the efficiency of the card. A quick look up of performance videos on YouTube, will show you how people will usually just show FPS, VRAM usage, and maybe memory usage too; quite a few will only show you FPS; a surprising amount will show you pretty much anything you can think of except GPU power usage.

    This is especially worrying and disheartening, when I think about how we seem to be on the verge of an energy crisis.

    Most (major) games nowadays don’t look worlds better than the Witcher 3 (2015), but they still play the same as games from 2015, while requiring much better hardware with high levels of energy consumption.

    The_Terrible_Humbaba,
    @The_Terrible_Humbaba@beehaw.org avatar

    I already wrote another comment on this, but to sum up my thoughts in a top comment:

    Most (major) games nowadays don’t look worlds better than the Witcher 3 (2015), but they still play the same as games from 2015 (or older), while requiring much better hardware with high levels of energy consumption. And I think it doesn’t help that something like an RTX 4060 card (power consumption of a 1660 with performance slightly above a 3060) gets trashed for not providing a large increase in performance.

    The_Terrible_Humbaba,
    @The_Terrible_Humbaba@beehaw.org avatar

    I don’t know about the 2 versions, but the 3070 bit is part of what I mean.

    Price has been an issue with all hardware recently - even in regard to other things due to inflation in the last few years - but it’s not exclusive to the 4060. But more importantly, from what I can tell, the 3070 has a 1.2x to 1.4x increase in performance in games, but it consumes about 1.75x the power (rough numbers, i’m kind busy rn). Because I don’t have much time right now I can’t look at prices, but when you consider the massive difference in consumption, the price different might start making more sense and only seem ridiculous if you just focus on power.

    The_Terrible_Humbaba, (edited )
    @The_Terrible_Humbaba@beehaw.org avatar

    EDIT: Never mind, I thought that was a sarcastic comment mocking the other user.


    And what’s wrong with that, exactly? Would you prefer broken games made by under paid and overworked people?

    As for “worse graphics”, AC: Unity came out in 2014, The Witcher 3 came out in 2015, and the Arkham Knight is also from 2015. All of those have technically worse graphics, but they don’t look much different from modern games that need much beefier systems to run.

    And here’s AC: Unity compared to a much more modern game.

    The_Terrible_Humbaba,
    @The_Terrible_Humbaba@beehaw.org avatar

    Ah, by bad. I didn’t even realize it was a known quote, I just thought it was a sarcastic reply making fun of the other user.

    What games have you played in the last 365 days that stand out to you as the most memorable experiences?

    I think the most common answer is going to be Tears of the Kingdom, and that is one for me that stands out for sure, but I will try to add some more unique inputs as well. Many are games that came out longer than a year ago, but i didnt get around to playing until more recently....

    The_Terrible_Humbaba,
    @The_Terrible_Humbaba@beehaw.org avatar
    • Paradise Killer : One of the best Detective/Mystery/Investigation games that I have played, and I’ve played quite a few; I’ve essentially spent the last couple of years trying to collect more of them. It took me a while to try because of the art style, but of course you shouldn’t judge a book/game for its cover/art style, and actually the style grew on me as I played. The soundtrack is quite nice as well, making the general vibe and atmosphere of the game pretty great, and that’s another big reason I still think about that game.- Heaven’s Vault : Mystery/Investigation and Fantasy/Sci-fi in which you play as an archaeologist and where the main gameplay mechanic is translating ancient texts of an ancient language, in order to decipher the history of the galaxy and uncover its great mysteries. And I mean you, as the player, translate them; the game only tells you whether you are right or wrong after you have attempted to translate the same symbols several times.- Planescape: Torment : Finally got around to playing it, and it will definitely stay with me. It was apparently one of the inspirations for Disco Elysium - which should say a lot - but it’s actually a Fantasy game based on D&D 2e. There is about 1 third of the game which was developed by a different team who took a very different approach and so the quality doesn’t really match, but still a great experience over all. I’d say the first two thirds are 10/10, the last third is 5/10, and the end was 8.5/10.
    The_Terrible_Humbaba,
    @The_Terrible_Humbaba@beehaw.org avatar

    Just a friendly reminder that Beehaw’s one rule is “Be(e) nice”. You have a lot of comments on this thread, and at least a few are responding to people in condescending and snarky ways instead of engaging in any real discussion. Right now, just as an example, you could have tried to explain how good AI can make a game better.

    Let’s please not let this place become like Reddit, where often people can’t have civil discussions and try to dunk on each other with snarky one-liners.

    The_Terrible_Humbaba, (edited )
    @The_Terrible_Humbaba@beehaw.org avatar

    No worries, it happens. I’ve also done it a few times, and even re-rewrote comments from scratch after I realized I was being too mean, haha.

    I do agree with your point, though. People are a lot more forgiving of CDPR than they would be of other companies doing the same things. CDPR did build up a lot of good will with the Witcher series, GOG and their position on DRM, and other things, but at the end of the day they are still a company, and their main goal is making money.

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