The RSI Galaxy is a great ship (currently ~$300) and the loaner is an Anvil Carrack which is (currently $600). The Carrack is one of the biggest and best ships for all around activity, but no pilot guns.
Origin 890 Jump ($900) for luxury and is the biggest in-game ship you can buy.
Hammerhead ($700) is the largest combat/gun ship currently, with the Polaris coming out soon.
Reclaimer ($400) is the largest industrial salvage ship.
Absolutely can’t wait until my Galaxy is flyable, still hoping for it to be here by the end of the year
I was a huge HL fan back in the day. I recently bought Black Mesa… and had it refunded pretty quickly. I played the demo… ten years ago? And enjoyed it then. But imo it just doesn’t hold up at all.
Because the game is old and hasn’t been worked on in years. They’re no reason to even think about turning off updates for it unless you happen to know the random years later update is coming.
But I learned the hard way awhile ago with Xcom 2. They “update” that all the time, but don’t do anything to the game, is just the shitty launcher they keep updating every month.
What really gets me, and this touches on your comment, is that the execs said that they need to have the teams make what they specialize in. And then they turn around and force all the studios to make games that not at all anything they’ve ever made before.
I don’t think big companies know how to make a good FPS campaign anymore, let alone hone in on classic deathmatch multiplayer. The last FPS I bought was Half-Life: Alyx four years ago, and the first one to come along and interest me since then was Phantom Fury, but I’m letting that one iron out bugs for a few weeks before I...
Ah yes, the super chad of its console generation, tons of great games, dvd playback, and PS1 compatibility! What’s not to love about this legendary system?...
KSP 2 should have been a huge slam dunk. Take everything from the first one, redo the menus, up the graphics, and add some new stuff. It blows my mind they messed it up so badly.
It definitely was a hack job. But it was a little hobby project that a non videogame company decided to be cool about and develop it. It was also an early access for wicked cheap.
The sequel was given way more manpower, experience, and money right from the start.
Couldn’t agree more. What really hurts is KSP is one of a kind. There’s nothing else like it. Hopefully someone out there pulls a City Skylines and makes a successor.
But even the sequel to that game was botched… So who knows.
You truly have no idea what you’re talking about. Multiple times now you haven’t even been able to grasp something as stupidly simple as different people talking to you.
You sir, are a moron.
It must be a strange feeling to be the current laughing stock of Lemmy right now. I hope you’re able to learn from this.
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I don’t think big companies know how to make a good FPS campaign anymore, let alone hone in on classic deathmatch multiplayer. The last FPS I bought was Half-Life: Alyx four years ago, and the first one to come along and interest me since then was Phantom Fury, but I’m letting that one iron out bugs for a few weeks before I...
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