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SnotFlickerman, do games w GTA 6 will have a 'significant online mode' to generate revenue for years into the future
@SnotFlickerman@lemmy.blahaj.zone avatar

Will the netcode be as crappy as in the original GTA Online? Sources say yes.

SnotFlickerman, do gaming w Why no open source Steam clients?
@SnotFlickerman@lemmy.blahaj.zone avatar

Right, their DRM is minimally invasive, which is right in line with their argument that piracy is a service problem. If they offer a service where you can pay for games, have them licensed to a user account, and make the experience flow without interruption, people will accept it.

I was really mostly joking and what you’re saying is accurate.

SnotFlickerman, do gaming w Why no open source Steam clients?
@SnotFlickerman@lemmy.blahaj.zone avatar

This just in: Steam is actually a form of DRM.

SnotFlickerman, do gaming w What happened to gaming?
@SnotFlickerman@lemmy.blahaj.zone avatar

Nintendo is a proper shout out.

A Breath of the Wild / Tears of the Kingdom aren’t the prettiest games but they have two very big deals about them.

  1. Stylization. Games with a specific art style tend to age better than ones with ultra realistic art styles. Team Fortress 2 aged better than a lot of things because it leaned into the Pixar-cartoony style. ABotW and TotK both have their own unique style that will age incredibly well.
  2. Instead of the focus being graphics, the gameplay is the core loop. Tears of the Kingdom especially deserves accolades for how well the entire system of combining weapons and items just works. Who cares about the graphics, the crazy shit you do in the game isn’t causing the game to crash or fall to pieces. The game expected this, it was built to handle this, and this is proof that it was way more important to the developers than the graphics.
SnotFlickerman, do gaming w What happened to gaming?
@SnotFlickerman@lemmy.blahaj.zone avatar

To be faaaaaaaaaaaiiiiir, a lot of that was tied up in the switch from overhead isometric view to first-person view.

Fallout 1/2 didn’t focus on graphics, they were in many ways point-and-click adventures. A lot of things you had to hover over for “flavor text” and every once in a while something only four pixels wide exists that you need to notice.

So the gameplay actually actively eschewed graphics in favor of things like flavor text and reading.

Further, the switch to first person broke the SPECIAL system, because how to you even manage a gun skill in a first person shooter without it feeling absurd? It made sense in isometric, even if it was often frustrating to miss an enemy when you had a 79% chance to shoot them in the balls. Putting that in a first person when you mag dump into someone standing right in front of you and half your shots feels a lot less realistic, and can quickly become frustrating in a more fast-paced first-person-shooter environment. The SPECIAL system feels absolutely slapped on as an afterthought in Fallout 3.

Also, the writing in Fallout 3 was that shitty Bethesda writing. The writing was just subpar compared to the prior two installments. Especially the fucking stupid ass end of the game.

I’d say a lot of those complaints were driven more by the perspective switch than anything else.

SnotFlickerman, do gaming w What happened to gaming?
@SnotFlickerman@lemmy.blahaj.zone avatar

I don’t know what you’re talking about, old games were just as fucking janky on release, and most of them took years of modders fixing all those issues for them to get better.

Fallout 1 & 2 - janky on release

Baldur’s Gate 1 & 2 - janky on release

Morrowind - janky on release

S.T.A.L.K.E.R. Call of Chernobyl - janky on release

S.T.A.L.K.E.R. 2 - janky on release

All of these were capable of being installed and “just playing” them on release. There were countless bugs and janky behavior and that’s normal and we’re now spoiled by day 1 patches. STALKER 2 has been out a month and has had three major patches for bug fixes. STALKER Call of Chernobyl probably could have used the same but in 2007 the infrastructure to push quick updates just wasn’t there yet. Steam had only released by Valve in late 2003, roughly three and a half years earlier.

SnotFlickerman, do gaming w What happened to gaming?
@SnotFlickerman@lemmy.blahaj.zone avatar

I’ve never had Balatro crash or do anything weird on me, either.

Don’t you miss the days when you just installed the game and just played it?

I don’t miss them because they’re still here!

SnotFlickerman, do gaming w Side-view game recs?
@SnotFlickerman@lemmy.blahaj.zone avatar

Owlboy!

SnotFlickerman, do games w Blizzard is delisting the OG Warcrafts from GOG, but GOG says it's gonna preserve them forever anyway, hands out a discount, and announces new policy for its preservation program to boot
@SnotFlickerman@lemmy.blahaj.zone avatar

The good thing is that thanks to how GOG works, as long as some pirate purchases a copy, they will always be able to keep a current update available to the pirate community.

Thanks GOG, for being against DRM in games.

SnotFlickerman, do gaming w The world is ending but here's a side quest - will RPGs ever solve their urgency problem?
@SnotFlickerman@lemmy.blahaj.zone avatar

Neither slavery nor involuntary servitude, except as a punishment for crime whereof the party shall have been duly convicted, shall exist within the United States, or any place subject to their jurisdiction.

The 13th amendment specifically allows it, my friend.

USA has one of the highest prison populations per capita in the world. Further, the only countries that outpace it are small, smaller than most US states. Cuba, Rwanda, El Salvador, Turkmenistan, and American Somoa are the only countries with higher prison populations per capita, and those are all much smaller counties than USA.

Why do you think the right wing wants to criminalize everything? Because the more people are in prison, the more free labor you have.

SnotFlickerman, do gaming w What's your favourite it's all in the gameplay game?
@SnotFlickerman@lemmy.blahaj.zone avatar

Na na na na na na na na Katamari Damacy

SnotFlickerman, do gaming w The world is ending but here's a side quest - will RPGs ever solve their urgency problem?
@SnotFlickerman@lemmy.blahaj.zone avatar

Gestalt

Freudian slip?

SnotFlickerman, do gaming w The world is ending but here's a side quest - will RPGs ever solve their urgency problem?
@SnotFlickerman@lemmy.blahaj.zone avatar

It’s end of the world as we know it… and I feel fine.

SnotFlickerman, do gaming w The world is ending but here's a side quest - will RPGs ever solve their urgency problem?
@SnotFlickerman@lemmy.blahaj.zone avatar

Ok fuck it I’m sold.

SnotFlickerman, do gaming w The world is ending but here's a side quest - will RPGs ever solve their urgency problem?
@SnotFlickerman@lemmy.blahaj.zone avatar

I feel like FromSoft’s games have a nice solution to this in that generally speaking, the world has basically already ended and you’re fighting through the wreckage to try to pick it up again. Not a viable option for every story, though, of course

Nier Automata also nailed this specific theme.

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