Back then, we really couldn’t engage with a display manufacturer to do exactly what we were after because they didn’t really understand the product category, or who would be buying the screen, or why it would matter. Now that picture has changed and we’re able to get custom work done.
Why would literally any of those questions be of concern to the screen manufacturer? And I don’t understand, did Valve begin work on this in 1918? How could anyone not understand the product category?
Are you finding there to be almost no side missions aside from the collectibles? I’ve had 2 small side quests for Miles so far, and I think that’s all…
I’m playing for the first time, amd my only real gripe is I wish the gorgeous cyberpunk world were more like Yakuza, with a million random minigames. Other than that, it’s been a blast.
Well, I meant a step up from the overall quality of Witcher 3. But, it is really smooth and solid combat with a real variety of styles/builds. I’m digging katana/guns/mantis blades/sandi. And I know the 2.0 skill revamp made a huge and smart impact on the gameplay.
Pretty much the same story here. Finally playing it now, and I can barely put it down. It’s story is nearly as good as W3, and my car doesn’t even take random hard lefts off the road for no reason whatsoever in this one. Actually, gameplay is a massive step up in general.
I’d start with Bioshock. It’s definitely worth playing, but probably a bit dated feeling now. I really like HZD, it’s excellent, but God of War is by far my favorite. Combat is incredible, story is an awesome “not revisionist history” of mythology, and Chris Judge as Kratos is just 👌