@QubaXR@lemmy.world
@QubaXR@lemmy.world avatar

QubaXR

@QubaXR@lemmy.world

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QubaXR,
@QubaXR@lemmy.world avatar

I may be wrong, but I think they completely discounted console updates (and probably will do so with PC too). Ellie in VR was something to behold though. Hours of fun.

In its first week, Immortals of Aveum had a peak count of just 751 players on Steam. (steamdb.info) angielski

After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.

QubaXR,
@QubaXR@lemmy.world avatar

It does not help that it shares the namesake and general identity aesthetic with a failed Immortals movie franchise.

But yes, it’s obvious a ton of work went into this title, but at the same time I can’t think of a single reason to pick it up, especially over the games already out or coming out soon.

QubaXR,
@QubaXR@lemmy.world avatar

(assuming your home country is USA) You are allowed to purchase games from US websites while you travel. As long as the purchase is linked to your US payment method, with US residence address on the bill, it does not matter where I’m the world you connect from.

You might raise suspicion if you bought something via NL VPN, using Dutch credit card and address. Otherwise you are all good.

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