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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Pxtl, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp
@Pxtl@lemmy.ca avatar

Unless there is a serious rewrite, Godot will never be a valid alternative to the two main commercial engines

How so? I’ve seen complaints about the C# API and some similar challenges, but nothing show-stopping. Obviously you won’t be making a AAA game in it, but for indies it looks like a decent option.

The dirty secret of software is that any given user-facing OSS application is about 15 years behind the closed-source competitors, but the fact is that most software was good-enough 15 years ago and the industry has spent the last 15 years on cloudifying and A-B testing and GUI revamping and other stuff that isn’t basic functionality.

Pxtl, do games w Counter-Strike 2 - Launch Trailer
@Pxtl@lemmy.ca avatar

Counterstrike predates that as a gameplay mechanic.

Pxtl, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp
@Pxtl@lemmy.ca avatar

They also bought 7digital.com this year, which is a site I sometimes buy MP3s from since they have a better selection of mainstream record-label stuff than Bandcamp (no Amazon MP3s here in Canada).

Pxtl, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp
@Pxtl@lemmy.ca avatar

Very yes. I like Lemmy but there’s a lot of “corporation bad giv updoot” here.

Pxtl, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp
@Pxtl@lemmy.ca avatar

I dunno, company that sells digital content for young people buys company that sells other digital content for young people. I can see the synergy there. Epic Games Store and Bandcamp aren’t that far apart.

Pxtl, do games w Game prices are too low, says Capcom exec
@Pxtl@lemmy.ca avatar

Okay but PS1 games were similar prices and printing CDs is cheap.

Pxtl, do gaming w Dev cancels Switch port of Wipeout-style racer blaming controversial Unity fees
@Pxtl@lemmy.ca avatar

I know it’s lazy as hell, but I’m shocked how much I’m enjoying it in spite of that. Its real flaw is the shortage of courses, one that probably won’t get much better because the OG F-Zero didn’t have much variety either.

Pxtl, do gaming w Dev cancels Switch port of Wipeout-style racer blaming controversial Unity fees
@Pxtl@lemmy.ca avatar

F zero 99?

Pxtl, (edited ) do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
@Pxtl@lemmy.ca avatar

Exactly. Steam is a load-bearing member. After seeing what happened to Twitter, Reddit, Unity, Wikia, etc. it’s reasonable to think ahead. If Valve gets enshittified that’s basically the end of PC gaming.

Pxtl, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly
@Pxtl@lemmy.ca avatar

It’s incredibly frustrating from an ideological perspective that the whole PC gaming industry runs on a benevolent dictatorship by Valve.

I mean they have near total control not just over sales, but over the gaming software installed on our PCs. They have the power to do whatever, whenever, to whoever.

But at the same time, they’re cool people with good products who have good stewardship of this role.

So we uncritically give them all the power.

Pxtl, do games w Payday 3 players endure second consecutive day of server issues, preventing them from playing
@Pxtl@lemmy.ca avatar

Exactly. I wonder if it’s possible to make a commercial game that’s fully decentralized. Sell the licenses as NFTs, use activitypub for the masterserver so you just toot out your games, release the game and dedicated server as free binaries. I hate NFTs but they’d be more consumer-rights friendly than the current approach of steam owns everything.

Pxtl, do games w Payday 3 players endure second consecutive day of server issues, preventing them from playing
@Pxtl@lemmy.ca avatar

P2P and player-owned dedicated servers need to come back. This “everything runs on the cloud” stuff is so bad on so many levels.

Pxtl, do games w Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it.
@Pxtl@lemmy.ca avatar

That’s the thing about breaking trust, you lose the benefit of the doubt on everything else you do, too.

“It takes 20 years to build a reputation and five minutes to ruin it. If you think about that, you’ll do things differently.” – Warren Buffett

Pxtl, (edited ) do games w This is Microsoft’s new disc-less Xbox Series X design with a new gyro controller
@Pxtl@lemmy.ca avatar

I’m more talking about API level. There isn’t a proper standard operating-system-level interface in Windows for gyro, so 3rd party controllers don’t have it, so it’s not really a thing in Windows/Xbox-first games.

This will raise the floor so every gamepad will be expected to have gyro.

Pxtl, do games w This is Microsoft’s new disc-less Xbox Series X design with a new gyro controller
@Pxtl@lemmy.ca avatar

Does this mean we’ll finally get decent gyro support in PC gaming?

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