I recommend getting some good gear which has a high white resistance (I think that’s what you need for Censored?) and you can sorta easily get a high white resistance gear from Blue Star. That’s also an ALEPH, but imo it’s easier to work with that compared to Censored, but if he escapes you’re equally fucked as with Censored.
I have played through it, with the True Ending (without the extra scenes one). Jeez it was absolutely BRUTAL. Truly this was the hardest game for me, period, due to it’s relentless punishing and testing the human determination to push through adversity even if it seems impossible.
Ahh thanks for asking! I’ve just recently started playing the game starting in 1850 on the slowest date speed but it really does seem like a perfect game for autists (cause trains). My experience only goes to 1866, so do take that in fact.
My only reference point is Cities Skylines and obviously speaking the transportation aspect of the TPF2 is way more in-depth than C:S. Currently I’m easily managing the traffic issues, although truck stations can be sometimes a traffic bottleneck. Figuring out train routes, putting down signals, passing lines can be a good brain game for me which gives me a lot of satisfaction if I succeed at it. In terms of difficulty, I’m playing on medium without industry frequencies and the game just “snowballs” in difficulty. So if you prop down 1 or 2 profitable lines then your life already starts to get noticeably easier over time.
I’m venturing into Transport Fever 2 as a total newbie and I definitely fucked up my first attempt make a profitable line on medium mode, by overspending with a train line in 1850 already. Imma try only some bus routes now as a start.