I haven’t played it yet, but I’ve noticed way more positive opinions online about the game the further we got from its release date. It’s currently 75% positive-rated on Steam and even 92% from recent reviews.
I think the game was way overhyped, but now that people don’t expect it to be some monumental achievement, some actually do like it.
They’ve also sold less than half the number of XBox One units compared to PS4, and like a third compared to the Switch, so they’ve been lagging behind for a while.
These days they don’t really seem to focus on console gaming at all. I’m curious to see if we’ll even get a traditional “next gen” console. It might just be a console UI for Windows PCs instead, with some third-party produced “console”-PCs.
As someone who really likes the game: No, it probably isn’t for you. The story is very much edgy youth fiction and much of the game is reading through the story. The gameplay is good, but not so good as to carry the game if you dislike the story and aesthetics.
But why do Visa/Mastercard give in to them? If it were governments, or even a very large popular movement I’d get it, as there might be consequences to ignoring those. But Collective Shout is really quite small, there would be no backlash to just ignoring them. I guess maybe they have powerful connections.
I really don’t get it. What makes this one radical organization from Australia seemingly have so much influence and power? Frustrating as hell seeing how people’s livelihood can just be taken away from one day to the next due to one organization’s puritan values.
The games removed from Steam were removed globally. They didn’t remove all adult content games (yet?) though, just ones related to certain topics like incest.
I’d suggest Guild Wars 2. It’s an MMO that can be played quite casually and doesn’t require massive time investment or grinding. It has a fun gameplay loop that encourages free exploration. Collaboration with other players arises freely from gameplay.
Sonic is much less popular in Japan, where Sega is from, than in the west. So the Japanese management might not see Sonic as such an important franchise.
The problem with that is that all of these platforms also use the same big payment providers, meaning they’re just as likely to be forced to remove these sorts of games.
They’d never do that, as it would severely limit their userbase. Throwing out a couple games, especially when it’s ultra-niche stuff like “futanari incest” games, is the much easier and more sensible move for Valve.
Always good to let this kind of drama develop for a couple weeks before passing any judgement. Not to say I fully believe the publisher’s narrative either. But maybe it’s not the time for grandiose proclamations of a boycott yet.
I was about 2 decades later, but I bonded over games like Pokemon and later made many friendships in minecraft. Wish I could revisit that time. I think it’s less about any particular era in gaming - it’s about being young. Kids are still forging friendships over video games today - just different ones (although, at least in the case of my nephew, Minecraft is still one of them :D).
I broadly agree, but I’ll add that knockout tour is where the game and its open world design really shines. That should probably be considered the main mode for this game rather than grand prix. I hope that they’ll add a 3-lap “classic grand prix” mode at some point. The world in free roam does feel quite empty unfortunately.