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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Natanael, do gaming w Switch performs better running games through an emulator emulating the switch than natively.

The card reader isn’t super fast actually, but most games for the switch don’t really on storage throughput (few heavy assets, etc).

Natanael, do gaming w Switch performs better running games through an emulator emulating the switch than natively.

I think a bigger factor is the memory and resources reserved for the account system / store / online services, etc. But also, yeah the emulator might be more efficient on a few calls

Natanael, do gaming w Switch performs better running games through an emulator emulating the switch than natively.

Unironically doubly accurate meme because in that movie time ran faster in dreams within dreams

Natanael, do games w Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Weird math bullshit.

But in essence, because they carry energy they must have momentum. It’s why they can impart momentum on what they hit, because momentum must be preserved.

…lumenlearning.com/…/29-4-photon-momentum/

Natanael, do games w Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard'

Why they have momentum or why laser weapons would have recoil?

It would make sense IMHO if it’s to create airflow for cooling

Natanael, do games w Nintendo Is Telling Game Publishers Switch 2 Will Be Delayed

The only difference there is the specific formatting, it can still be cloned

Natanael, do games w Nintendo Is Telling Game Publishers Switch 2 Will Be Delayed

They always start working on the next console as soon as one nears completion and release. It’s just a question of how far along with the plans they are. If they have an approximate quarter then the hardware is probably mostly ready

Natanael, do games w Windows Mixed Reality to be removed in Windows 11 24H2

It’s like you have AR built in! (is called imagination)

Natanael, do games w PlayStation Portal review: impressive hardware but is Remote Play itself good enough?

For twice the price you get a base model steam deck

Natanael, do games w Stop using Fandom

There’s Fossil which is a version control system with a wiki, so you can just straight up fork and mirror existing wikis.

Natanael, do gaming w Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'

Not really, just let the game devs chose when to request that the console enforces stricter verification of accessories and otherwise just allow whatever

Natanael, (edited ) do games w Valve employee reveals “stupid expensive” scrapped VR console plans

How does it handle stuff like fog effects, by the way? Can it be made to work (efficiently) with reflections?

Natanael, do games w Valve employee reveals “stupid expensive” scrapped VR console plans

My suggestions are mostly about maintaining quality while limiting bandwidth requirements to the headset, wouldn’t a lightfield require a fair bit of bandwidth to keep updated?

(Another idea is to annotate moving objects with predicated trajectories)

Natanael, do games w Valve employee reveals “stupid expensive” scrapped VR console plans

I think the slightly more viable version of the rendering side is to send a combination of low res point cloud + low res large FOV frames for each eye with detailed (!) depth map + more detailed image streamed where the eye is focused (with movement prediction) + annotation on what features are static and which changed and where light sources are, allowing the headset to render the scene with low latency and continuously update the recieved frames based on movement with minimal noticable loss in detail, tracking stuff like shadows and making parallax with flawlessly even if the angle and position of the frame was a few degrees off.

Natanael, do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

“activist investors” of the worst kind has forgotten what makes the companies valuable and want quick money

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