Narrrz

@Narrrz@kbin.social

You already know who i am.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Narrrz,

and the open source, free tools for creating such games are getting better almost by the day.

Narrrz,

and the excruciating process you have to go through to flip the colour around just one of the dots.

What are some alternative to soulless videogame franchises? angielski

What I mean is… sometimes people are very loyal to a videogame franchise or a company because they loved a game they released years ago (Silent Hill/Konami with Silent Hill 2, Blizzard/Bethesda with their respective golden eras, some could argue this happens too with Pokémon and Final Fantasy, etc). Ethical/consumer reasons...

Narrrz,

if you enjoyed diablo 2,grim dawn feels like a spiritual successor to that game specifically, whereas d3 didn't really.

Narrrz,

I used to hate early access - why should we pay to test an unfinished game, when that's an actual job that people get paid to do?

but I've come to recognise that it's am important avenue for funding for many developers, and tbh, I don't think any of the early access games I've played have felt "incomplete" - perhaps lacking polish, perhaps in need of more content, but that's true of many full releases, and early access not only gets you these games at a reduced price, it effectively guarantees a large amount of free DLC as the game gets made more complete.

my only real complaint now is sometimes I like early access features which end up getting cut from the finished game.

Narrrz,

imo people should be vocal. perhaps not angry; or, be angry with the publisher, who presumably pushed am unrealistic timeline/release of an unfinished product.

if people just accept it, because hey, they did warn us 🤷, that just sends the message that this is a ploy that can pay off.

we need to make it severely impact sales so that a) paradox feeds the developer the money needed to bring it up to spec, and b) thinks twice about doing it again.

Narrrz,

what bugs, if you don't mind my asking? I haven't tried it yet - my decade-and-change old pc would probably just pop like a corn kernel.

Well, Cities: Skylines 2 is here, and it's another broken game release. angielski

I don’t really understand how people make the review threads, but we’re sitting at a 77 on OpenCritic right now. Many were worried about game performance after the recommended specs were released, but it looks like it’s even worse than we expected. It sounds like the game is mostly a solid release except for the...

Narrrz,

I can't say I'm surprised. I was wondering whether I should jump in on day 1, since I played C:S 1 pretty heavily, and want to support the devs, but this definitely means I'll be waiting at least a few patches.

Narrrz,

I always felt like the arm got the short end in the expansion. they just never got anything to parallel the krogoth.

their static artillery being shorter range also always hurt them in my vs cpu games. though the vulcan was pretty awesome of you could somehow generate enough energy to sustain its RoF.

Narrrz,

we're not their customers, we're the product they sell.

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