Okay but really I agree that Starfield is a mess. The thing is, nobody else has really delivered on the whole package yet. Ground and space combat, trading, and a narrative.
Mass effect and Freelancer gave two different sides of the coin and I think they’re the next closest.
If your kids ever want to join the military you could probably just find some 2000-2010 era combat vets to talk to them. Apparently after adjusting for the systems screw up, we’re the next big recruiting problem. We told our kids not to follow us into the service.
Always more active than I think, always less active than I want considering my main method of play is leading public platoons. It’s great if you can concentrate into a hex and get people supporting each other. It’s shit if you’re just in a Sundy telling squads to ghost cap 4 hexes at a time to cut stuff off.
Whether it’s candy cigarettes or a nicotine vape depends purely on the person playing the game. A gambling addict could easily see this as their nicotine vape, and it could easily prime kids for casinos.
Whether it’s candy cigarettes or a nicotine vape depends purely on the person playing the game. A gambling addict could easily see this as their nicotine vape, and it could easily prime kids for casinos.
Yatzhee is dice. It uses combinations of numbers. They turn into points. Before you make any other ridiculous comparisons the idea is to perform to standard. Not to lower the standard. Gambling is a serious addiction and making games about it is a serious issue.