Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Lembot_0006, do games w Sometimes devs intentionally punish players for struggling with the game

Facepalm

Lembot_0006, do games w Sometimes devs intentionally punish players for struggling with the game

I am not talking about the game design. I am talking about situations when developers purposefully check if the player cheats or makes something strange and then developers intentionally make things worse.

Lembot_0006, do games w Sometimes devs intentionally punish players for struggling with the game

plague tale

I believe I have tried it. Until the first boss, where I was forced to run around him and try to dismantle his armour piece by piece with a sling and stones. Of course he caught me while having the last piece of armour on. Uninstalled and never even considered giving it a second chance.

Lembot_0006, do games w Sometimes devs intentionally punish players for struggling with the game

The game has red-yellow-green health scale, not 0-100%. It would have taken too much effort to experiment while looking for the correct value.

Lembot_0006, do games w Sometimes devs intentionally punish players for struggling with the game

Fiddling with the script engine can lead to unexpected results.

I am a programmer myself and have an overall understanding of what can happen unintentionally. I don’t see how adding a few medkits in the inventory could lead to the boss to jump over the puddles :)

And which game was it?

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