@KoboldCoterie@pawb.social
@KoboldCoterie@pawb.social avatar

KoboldCoterie

@KoboldCoterie@pawb.social

Kobolds with a keyboard.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

I had this same experience. The gunship dies in 3 melee hits. I can only conclude that all the people whining about how unreasonably difficult it is are either just not moving around at all, or are trying to stay on the ground and gun it down.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

If you’re not averse to piracy, you could go that route.

If you are averse to piracy, and have consoles to play on, buy used copies of games (where it’s even possible to) - the publisher sees no proceeds from that.

Failing that… There’s a lot of great indie games out there that aren’t problematic. I know it feels like you’re missing out if you aren’t playing whatever the current big AAA game is, but really, there’s plenty of indie games that are just as good, or that you’d get just as much enjoyment out of.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

You know, it’s funny, I used to feel big FOMO when it came to games I wanted to play. Then the Epic Game Store came along, and started paying for timed exclusives, and I adopted the philosophy that I’d just wait for the games to get a Steam release.

There’s only been a handful of instances where I even bothered buying them once they came to Steam; turns out that by not buying them when they’re being hyped by all of the new release marketing, I’ve mentally moved on to other things by the time they come to Steam, and I just don’t feel the need to buy them anymore. I just needed help getting past that initial mental hurdle.

The same applies to companies whose philosophies I object to; as long as I have a reason to mentally justify not buying them initially, I just lose interest in the products entirely very quickly.

Hideki Kamiya thinks Japan should be proud of ‘JRPG’ and wants to use ‘J-Action’ (www.videogameschronicle.com) angielski

He added: “So when it comes to the term ‘JRPG’, this is something that ties into this – these are RPG games that, in a sense, only Japanese creators can make with their unique sensitivity when it comes to creating these experiences. “I think it’s certainly something that should be celebrated moving forward, and...

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

It’s weird to claim that only Japanese creators can make JRPGs. That’s not true at all, it just implies a specific style of gameplay, not the country of origin.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Not OP, but for me, it was gameplay. I’ve tried multiple times to get into that game, but the gameplay just detracts so heavily from it (for me personally) that I haven’t been able to get into or enjoy (if ‘enjoy’ is even the right word) the story.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

They’ve said that all microtransactions from PoE1 will carry over to PoE2, which implies that all of those stash tab requirements will still exist, and we can presume they’ll just keep adding more.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

There was a (recent) PCGamer article that specifically called out stash tabs as being something that would be shared… I don’t know if they were basing that on anything or just speculating, but as you note, it seems obvious that that mechanic would be in both games.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

You’re basically playing PoE like an incremental game. Your first character advances at a glacial pace, and dies. Your stash is basically prestige currency your next character can draw from to be faster. And so on and so forth.

I kind of love it.

Elden Ring Tarot - VI - The Lovers (beehaw.org) angielski

Renalla was one of the ancient Astrologers, and her prowess was so great that she founded a royal family, the Carians. She and the princesses of the Carians were famous for their sorcery, specifically cold and moon sorceries. With her Full Moon Sorcery, Renalla captivated the Raya Lucarian academy, and her and her family’s...

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Thank the Erdtree you didn’t go with Mohg and Miquella.

Jokes aside, these look great!

Ubisoft Can Delete Inactive Accounts, Making Users Lose Access to Their Games (gamerant.com) angielski

In a response to a post from the AntiDRM Twitter account, Ubisoft Support has clarified that users who don’t sign in to their account can potentially lose access to Ubisoft games they’ve purchased. The initial post from AntiDRM featured a snippet of an e-mail sent to a user from Ubisoft notifying them that their account had...

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Unfortunately, “not tolerating this BS” just means “Not buying from them”, and by the time you see that it’s a problem, it’s too late for that. Even if this was a clear-cut case of them breaking some law, which it isn’t, it’s Apple; they have more money than God, and you’d never successfully sue them before they bankrupted you.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Well maybe if he wasn’t such a deadbeat… Sitting at home all day, sending his son out to do all the work…

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

Calling this glitchless is a little misleading, unless you’re suggesting that carrying spells over from one run to the next was intended / normal functionality. This also requires a mod-constructed wand that isn’t possible to get in a non-modded game.

It’s still awesome from a theorycrafting standpoint, but there’s no one arguing that this is a legitimate speedrun.

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