It was okay. Nothing exciting, but one aspect of it that I did like is that you can choose to watch your choices happen in real time after you finish a level, which - although not the smoothest - does actually make it feel like John Wick just rolled through.
Agreed. I really wish more multiplayer games would put in bot options. I am firmly an anti-PVP player, but I would play the hell out of some of the big PVP games if they gave me a pure PVE option.
To be fair, The Pre-Sequel was made by different studio entirely, but I agree that the Borderlands 3 story was utter crap. It was so bad that I couldn’t bear to keep playing, despite how I felt about the gameplay (which I honestly don’t remember at this point).
It wouldn’t have gotten so much hate at release if it was a remaster, but it was a remake that looked like a remaster, which is not acceptable when you’re talking about a 20-year gap. They made the right move, which is what’s so surprising to me.
This is my biggest problem. I don’t like the real-time combat. When I originally played the demo of part one of the remake and discovered it was real-time combat, I went into the settings to change it to turn-based, only to discover there was no such setting. Stopped playing pretty soon after that.