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InvisibleShade, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

It actually isn't fixed because this happened to me only a couple of weeks ago (with the next gen upgrade). But it must be an incredibly rare bug because I've done the "loot before cutscene trigger" a bunch of times before but only once did it glitch.

InvisibleShade, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

I'll just tell you, it was Hjalmar.

InvisibleShade, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

No, it's on a desolate island, and you're trying to help solve the problem which makes it unlivable.

InvisibleShade, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

Avoiding spoilers, one of the major quests has you approach and help someone fight some monsters. In that same place there is a skeleton with a key in it for a different side quest.

After you finish fighting the monsters, a dialog cutscene triggers with the person you just helped, but there is a small window of time between the combat ending and the dialog cutscene starting when you actually loot.

InvisibleShade, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

I actually managed to soft lock a side quest in The Witcher 3 recently. If you loot a container right as a cutscene begins, the item will be removed from the container but not put into your inventory.

I managed to do this with a key (by mistake) and almost lost around 25 hours of gameplay lol.

InvisibleShade, do gaming w Friday Facts #374 - Smarter robots | Factorio

Yeah, especially these particular QoL changes are pretty dope!

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