When I started to read breakdowns about the social engineering behind the xz backdoor I was like, "Waaaaitaminute, I've seen that sort of talk before." I found it notable to point out the similarity and maybe poke around at it.
People decided to use the thread (to my excessive chagrin) to talk shit about kbin and rehash the exact same pressures I was attempting to analyze.
It's a shame, because I noticed similar patterns was looking forward to some good discussion about it here. Alas...
It might be a hot take but I think the bgm is actually the weakest part of the game. Feels too repetitive and too short, like Mementos in Persona 5. I legitimately play on mute and put something else on in the background.
The hype is real. There's no microtransactions, no multiplayer, it's just about building the best deck with as many synergies as possible and getting the highest score you can. If you played Magic or even Inscryption, you'll feel right at home.
The nature of software development and internet communities has always been transient - frameworks and projects and websites have all come and gone. Despite how unlikely it may seem, even Facebook is not immune to becoming dust in the wind someday. God knows I've started my fair share of hobby projects and left them behind in states ranging from broken to buggy, so I should be the last person to throw stones. I know how it feels to just hit a complete motivational brick wall, or to have so many other things come up in life that my little project is the last thing on my mind.
For as long as I can remember, from the days of PHP bulletin boards to Reddit to kbin, I've never had only a single profile. So I think it's not a bad idea to prepare for the possibility that kbin doesn't last forever - literally nothing does. Nor do I think that's a foregone conclusion! But even if Ernest has moved on, or he's tied down by other matters, I think what he built is inspiring. I legitimately believe that kbin is cool tech, far far cooler than Bitcoin or VR or AI. Maybe someone else spins up a kbin instance, or mbin becomes the new de facto standard, but I don't mind running this account for as long kbin.social sticks around... no matter how many 503's I see lol.
I recognize each and every other commenter in this thread, y'all are prolific contributors. So if you are leaving, at least link your new profile in your bio.
Really just the big ones. Lemmy, Mastodon, and Misskey. In my humble opinion, judging by the software alone, Misskey > Mastodon, kbin > Lemmy. Judging by the culture is a lot harder because it depends on the instance.
This makes no sense. Zork and Asteroids are practically contemporaries. Last of Us and Dota 2, Persona 5 and PUBG, Street Fighter 6 and Baldur's Gate 3, each of these pairs released the same year. We can probably point to as many story-driven games as action-driven games, every single year, since 1977.
On the time scale you're talking about, there's almost no correlation between time and the quality of video game storytelling. If anything, it has been improving (insofar as bigger games with bigger budgets have more grandiose stories being written for them).
I think they have so much technical debt that if they tried to move away from their current stack, it would be the end of them, almost overnight. They don't have the manpower and know-how to move to Unreal or Unity or otherwise. If they did, they would have done so by now.
Oh wow, what a day for the fediverse huh? Kbin's infrastructure went down, Lemmy.ml's certs expired (or so Firefox told me), and a ton of Misskey servers got hacked and started botspamming everyone.
I think more likely than Valve going under is Valve getting bought or going public. Both would result in the new owner (a megacorp in their own right, or greedy shareholders, respectively) turning the system into shit to squeeze more money out of it. And new DRM would be foisted onto the system regardless.