Epic do not has economic issues, they earn a shitton of money between Unreal Engine licenses and Fortnite. It's only the Epic Game store and the issue is not the legal expenses is that nobody spends money in their store
IIRC the data they show every year says on average each users spends like $15 per year
If speed is a problem, The EGS is painfully slow. I don't use is because it needs like 15 seconds to load the library (and it's just the part that is on screen if you scroll, it needs more time to load the games), in the rest of the launchers is practically instant
I was meaning more the fact that Bethesda released on playstation until Microsoft bought them.
Sony has been playing this game for a longer time, as @CoderKat said, and nobody cared
Do you know Psygnosis of WipEout fame? They developed multiplatform titles for Staturn, PC and N64, when Sony aquired them that stopped (Well, they launched WipEout on the N64 and that angered Sony but they stopped after that)
Sucker Punch (Ghost of Tsushima) first game was for the N64
Guerrilla Games (Horizon Forbidden West) started developing on the Game Boy Color, and also made games for the GBA and Xbox
And a very long list of developers now owned by Sony, most of them developed for a bunch of different platforms before Sony's acquisition
But the thing is most people think those studios were created by Sony rather than purchased
fact: a piece of information presented as having objective reality
Chess has tournament, leagues, championships, federation and all that like other sports and is accepted by the society (except for you, it seems) as an sport, so the objective reality is chess is a sport. That's the reality you live in, like it or not.