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Fubarberry, do games w Dave2D - Windows Was The Problem All Along (Lenovo Legion Go Windows 11 vs. SteamOS)
@Fubarberry@sopuli.xyz avatar

These are both on the Lenovo Legion Go S. The significance here is that there’s both official OEM windows and official OEM steamOS for this device.

Fubarberry, do games w Dave2D - Windows Was The Problem All Along (Lenovo Legion Go Windows 11 vs. SteamOS)
@Fubarberry@sopuli.xyz avatar

Windows uses a lot of power just existing, so you can’t get any of the windows handhelds down to a low power consumption. I remember when the Rig Ally first came out, the verge tested it using 5-8w of power on the steam deck, and using 16-22w of power on the Ally. Some of that is the hardware (the Deck has a really power efficient chip for low power games), but a lot of it is windows.

Fubarberry, do games w Dave2D - Windows Was The Problem All Along (Lenovo Legion Go Windows 11 vs. SteamOS)
@Fubarberry@sopuli.xyz avatar

https://sopuli.xyz/pictrs/image/74aab6cb-d6f5-4e22-a01d-bf57a6d50918.webp

Yeah you’re right, I had mostly been looking at the difference between the steam deck and legion Go S on that chart and barely even noticed the difference between windows on the legion Go S there.

Fubarberry, (edited ) do games w Dave2D - Windows Was The Problem All Along (Lenovo Legion Go Windows 11 vs. SteamOS)
@Fubarberry@sopuli.xyz avatar

My understanding is it’s mostly just the advantage of not having windows running hogging resources, so it should be a bigger gain for CPU bound games.

**Edit ** There can be performance gains from using vulkan over DirectX too, so there probably are GPU gains as well. It will depend on the game though

Fubarberry, do games w Dave2D - Windows Was The Problem All Along (Lenovo Legion Go Windows 11 vs. SteamOS)
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Fubarberry, do games w Mewgenics Is One of the Most Exciting Roguelikes I’ve Played in Years
@Fubarberry@sopuli.xyz avatar

It’s pretty wild that this game is still in development, I remember reading about it back in 2012/13 ish.

Fubarberry, do games w Xenoblade Chronicles X: Definitive Edition | Review Thread
@Fubarberry@sopuli.xyz avatar

Fantastic game, glad it’s finally getting updated and getting the cliffhanger ending resolved.

That said, the original XBX still looks extremely good (at least when emulated at modern resolutions). For an HD remaster I haven’t actually noticed any real visual improvements other than the character models being better.

Fubarberry, do games w Steam Deck Gaming News #2
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Awesome, thanks!

Fubarberry, do games w Steam Deck Gaming News #2
@Fubarberry@sopuli.xyz avatar

This is a pretty good writeup, would you consider cross-posting it to !steamdeck?

Fubarberry, do gaming w Reviewers giving high scores to poorly optimised games really grinds my gears
@Fubarberry@sopuli.xyz avatar

The audience being a sacrifice doesn’t always work out when they’re the ones expected to buy the game.

Fubarberry, do gaming w Reviewers giving high scores to poorly optimised games really grinds my gears
@Fubarberry@sopuli.xyz avatar

In my experience it’s largely been unreal engine 5 games.

The issues with both Doom DA and Indiana Jones is that they have mandatory ray tracing that can’t be disabled. I generally think that ray tracing is a often a waste, it’s far too resource demanding, other lighting techniques can offer very similar visuals for a fraction of the cost.

Fubarberry, do games w PEGI gives Balatro an 18+ rating for gambling imagery
@Fubarberry@sopuli.xyz avatar

Twitter is by far the larger platform, and small independent creators have to work to promote their game on every platform they can, if they want to succeed. The moral high ground of not using undesirable social media sites is nice, but isn’t fair to people who are partially dependent on those platforms to make a living.

Fubarberry, do games w Caves of Qud 1.0 OUT NOW!
@Fubarberry@sopuli.xyz avatar

It’s an absolutely massive game, and has been in development for 17 years. They also were pretty upfront with the fact that there would be a price increase at launch. I’ll also mention it’s one of the rarer games where the devs opted out of any Steam DRM, so you can copy the game files and run them on any machine without needing Steam installed. I keep the game on a thumbdrive for playing on my work PC when I have downtime.

All in all I think the price is well deserved, and I hope they do really well.

Fubarberry, do games w I hate when a PC game is ONLY available on Epic Games store
@Fubarberry@sopuli.xyz avatar

30% as industry standard

That’s the same as app stores/etc, and is still a common cut to take. I’m not convinced the cuts that Epic is taking are actually sustainable for offering downloads/updates/etc for a game indefinitely, but it’s hard to tell since the Epic store is already bleeding money.

I’ll also mention that Audible (which has a monopoly in the audiobook space) reportably takes a 60-75% cut of audiobooks sold on their platform (they take only 60% if you agree to sell exclusively on audible, but they take the full 75% if you want to sell the book somewhere else as well). Monopolies abusing their position is really common, but I haven’t seen anything similar from Steam that makes me think they’re abusing their position. I suspect PC gaming would be in a far worse state if another company controlled the popular storefront.

Fubarberry, do games w I hate when a PC game is ONLY available on Epic Games store
@Fubarberry@sopuli.xyz avatar

Being a small game dev has a lot of uncertainty and risk. I wouldn’t blame any small dev for taking a guaranteed paycheck from Epic. Larger studios with safe prospects should be blamed though imo. Gearbox with Borderlands 3 for example.

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