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Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

It seems really stupid that trying to pause will just skip the cutscene and there’s probably no way to watch it again, or is there? They could have just used a different button like the spacebar.

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

MSAA is pretty old at this point and the reason it doesn’t work well anymore is also because there’s now a lot of details in games that doesn’t require more geometry and that’s a good thing. That’s why we now have AA that doesn’t rely on the actual geometry. TAA isn’t the only one though, my favorite is SMAA and FXAA is honestly not bad either (even though it seems to depend a lot on the implementation). Both of these don’t have ghosting and they detect edges that aren’t actual geometry.

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

I think that’s mainly because of laziness and because they get away with it. Why spend valuable time cleaning out unused stuff and compressing files when people will buy it anyway?

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

And also sound files for different languages. I’m only going to need one of them, there’s no point in having to download it for like 7 different languages.

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

Now that machine learning is getting really good at generating good sounding speech, this could become a thing. Paying someone to record every line of these small lore things would be too expensive for the small use it has, so I think that would be the only option.

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

I don’t like when games just throw you into the action without giving you the chance to tweak settings before (or even until completing the tutorial) in the first place. Like, why?

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

Never thought about this but this would help a lot. If you stop paying attention for a short time or something happens, like your drink falling over, where you have to take your attention away, you’ll miss part of the cutscene and rewinding or watching it again would allow you to just watch what you missed again.

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

A benchmark for tweaking graphics settings is also something I think every game should have. Just let me run a benchmark and tweak the settings before starting the game.

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

3D audio or HTRF or whatever the right term is. Being able to hear what direction a sound comes from makes the game sound so much better. It also kind of sounds clearer imo because you can actually discern the individual sounds and they don’t get “mushed” together.

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

I agree with you on the TAA part but what does that have to do with ray tracing?

Fisch, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?
@Fisch@lemmy.ml avatar

You can’t?! I thought this was already a standard thing

Fisch, do gaming w Hands-on with AMD FSR 3 frame generation - taking the fight to DLSS 3
@Fisch@lemmy.ml avatar

Would probably be possible on a game by game basis tho which would be a lot of work but technically possible

Fisch, do gaming w Hands-on with AMD FSR 3 frame generation - taking the fight to DLSS 3
@Fisch@lemmy.ml avatar

Emulators translate the shaders and then render it the same way every other game does, so they do have access to the motion vectors

Fisch, do gaming w Hands-on with AMD FSR 3 frame generation - taking the fight to DLSS 3
@Fisch@lemmy.ml avatar

What I’m really excited for is being able to play games that are locked to 60 fps (like on emulators) at 120 fps, since I have a 144 hz monitor

Fisch, do gaming w Any good online multiplayer that are discountes on steam?
@Fisch@lemmy.ml avatar

Instead of BF, I would try out BattleBit. It’s an Indie game that’s very similar to BF and got very popular recently.It’s supposed to be BF but actually good.

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