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Dave, do games w Developer of WalkScape (the fitness MMORPG where you progress by walking IRL) here again. We're accepting new players and have a Lemmy community!
@Dave@lemmy.nz avatar

Yeah I can imagine trying to do it manually could get pretty tricky. I’ll look forward to the smart watch support (though I don’t own one, I might get one if others report it working well with GrapheneOS).

Edit: also one thing to try out if possible is to remove battery optimization from Google Play Services. Your device might be killing that, which stops counting the steps.

It seems it’s already set to not be optimized. It doesn’t seem to have access to the physical activity permission, but granting that permission didn’t seem to help. It still doesn’t count steps with the screen off.

No matter, thanks for all the ideas, I’ll just keep watching and see if others find a solution. I’ve subscribed to the Walkscape community so hopefully you’ll be posting updates there 🙂

Dave, do games w Developer of WalkScape (the fitness MMORPG where you progress by walking IRL) here again. We're accepting new players and have a Lemmy community!
@Dave@lemmy.nz avatar

It doesn’t seem to be helping. If I ever work out a more reliable way to get steps counted I’ll let you know. I know some pedometer apps don’t need Google Play Services and use a persistant notification to keep it active, but it seems like quite a significant change from what you currently have which wouldn’t be worth spending time on to appease such a small group of users.

Dave, do games w Developer of WalkScape (the fitness MMORPG where you progress by walking IRL) here again. We're accepting new players and have a Lemmy community!
@Dave@lemmy.nz avatar

If Google Play Services aren’t on there, the Recording API will not count steps in the background.

That makes a lot of sense.

Probably easiest solution is to let WalkScape to run in the background, when it’s freezed the battery consumption should be basically nothing.

It’s allowed to run in the background, but I have now disabled battery optimisation and will see if that helps.

Dave, do games w Developer of WalkScape (the fitness MMORPG where you progress by walking IRL) here again. We're accepting new players and have a Lemmy community!
@Dave@lemmy.nz avatar

From my understanding, any app installed directly from Google Play should be in the sandbox and have access to Google Play Services. I haven’t quite worked out where the steps are missing, but it seems when the game is open it’s fine, and when the game hasn’t been killed by the OS it’s also fine. If I go back to the game and it has to launch again from scratch, it doesn’t seem to count steps that happened while the game wasn’t running (foreground or background).

I also see this post where others are seeing the same thing, and are not using GrapheneOS. Maybe my use of GrapheneOS is a red herring and there’s actually something else happening.

It was always odd to me that apps need to be constantly active to get the steps. I don’t get why the phone doesn’t just count in the background then allow you to request “how many steps today” or “how many steps since X date/time” via the API.

Dave, do games w Developer of WalkScape (the fitness MMORPG where you progress by walking IRL) here again. We're accepting new players and have a Lemmy community!
@Dave@lemmy.nz avatar

I’m using GrapheneOS and struggling to get the game to count steps when it’s not actively open. Anyone else using GrapheneOS and have any tips?

Dave, do games w Developer of WalkScape (the fitness MMORPG where you progress by walking IRL) here again. We're accepting new players and have a Lemmy community!
@Dave@lemmy.nz avatar

I thought I’d mention as it hasn’t been mentioned yet: the only way to install the game on Android is through Google Play. You also need to join a Google Group to get access on Google Play.

Dave, do games w Godot Engine – 2024 Showreel
@Dave@lemmy.nz avatar

I’m not sure anything described as “hardcore” is my kind of game haha, but thanks for the suggestion.

Dave, do games w Godot Engine – 2024 Showreel
@Dave@lemmy.nz avatar

Thanks for the suggestion! Looks like they have demos so I’ll check them out 🙂

Dave, do games w Godot Engine – 2024 Showreel
@Dave@lemmy.nz avatar

Heaps of cool games in there! Anyone played any and want to recommend them?

Dave, do games w The Talos Principle: Reawakened | More Than a Remaster | Coming Early 2025
@Dave@lemmy.nz avatar

Maybe one day I’ll have time again!

I had an Index, and after many years one of my lighthouses died (was actually from the Vive I had before that). But I wasn’t playing it enough to justify buying a new one.

Now the kids are getting older I might get back into it at some point.

Dave, do games w The Talos Principle: Reawakened | More Than a Remaster | Coming Early 2025
@Dave@lemmy.nz avatar

I don’t have mine anymore :(

Dave, do games w The Talos Principle: Reawakened | More Than a Remaster | Coming Early 2025
@Dave@lemmy.nz avatar

Ooh I really liked this game, I played it in VR. I remember thinking they did great job with the difficulty curve.

Dave, do games w Currently downloading The Witcher 3 for the first time. Got any advice for me?
@Dave@lemmy.nz avatar

I hope it’s not coming up soon as I haven’t made much progress!

Dave, do games w So, my weirdo Stanley Parable inspired game finally made it to Most Wishlisted Steam Games. And I'm pretty sure a lot of you are to blame...
@Dave@lemmy.nz avatar

The Steam page just says Windows. ProtonDB has no reports.

However, there is a demo, so maybe someone can try it.

Dave, do games w [Opinion] Why do so many cozy games suck?
@Dave@lemmy.nz avatar

Hmm I guess “cozy” games are a genre, but I kinda felt like they are games that make you feel cozy, fun without the stress. If a game sucks then I don’t know I’d consider it “cozy”.

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