That number is not the DbD team, but the Behaviour studio as a whole. DbD is their main breadwinner, but they also have several other active games that they maintain.
I mean, aren't stiff animations true to the source material in this case? The stilted nature of the player movement of the original SH games are a big part of why I loved them, because you're not some combat-trained martial artist who can backflip and parry attacks, you're just a dude, armed with a steel pipe and depression, so of course your movement is going to be less than graceful. That said, the combat still looks way more fluid than the original game, though it's not quite as action-hero-ish as the western-developed SH games were.
I'm more concerned with the visuals. It's really tough to make a judgement on them, since YouTube's compression really chews up anything with foggy graphics, but it looks kinda rough so far.
It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.
100% agree. Male V just sounds like "generic video game man who is tough, but not too tough", where as the female V sounds like a hardened, cold bitch that you don't want to fuck with. Cherami Leigh's got range.
You can still do some slide-dash shenanigans in the current version, but it requires a few skill upgrades to really take advantage of. It's nowhere near as broken as it was originally, but it's still quite useful for zipping around the map.
Yeah, upper management at CDPR ignored the devs who told them the game wasn't ready to ship yet, but they really wanted to take advantage of the new market of players staying home and playing video games after covid first hit.
That short-sighted money grab cost them so much in the long run. It's actually insane to see CDPR's redemption arc play out after how badly they handled the launch.
I don't think anybody's forgotten, it's just that CDPR actually fixed almost all of the issues players had with the game, from performance bugs to totally revamped features and game mechanics. The game is in a much better state now than 3 years ago when that video was made; it's almost unrecognizable from its original release form now.
Ah, I misunderstood and see what you're referring to now. It looks like the way YouTube auto-truncates URLs caused the link to get mashed into the next line of text on the preview Lemmy fetched. As others mention, that's more of a Lemmy bug than anything.
That's why Spitz said to be angry in the Steam reviews instead of their Discord. People mistakenly took it as a dismissive whine, but that was actually a very important comment that I feel many people overlooked. Sony ain't gonna do anything differently unless there is actual, tangible damage to their brand. That damage doesn't come from chat rooms, that comes from storefront reviews.
Keep the bad reviews coming if you want any hope of Sony relenting.
Honestly, I think Sony is going to be more stubborn than Valve. I saw in another thread where some people were getting approved for their Steam refunds even after passing the 2-hour refund window, so it looks like Valve may already be the first to cave.
Sony's probably going to continue digging their heels in, though.