“Single player games have taken a backseat”. Okay. We’re just going to state that as a truth? And also just stating kids as being the main video games audience still?
I mean if single player games have taken such a backseat, why are big companies pouring so much money into games such as Horizon, Dragon Age, Assassin’s Creed, Anno or Dark Souls? Why are indie games, thousands and tens of thousands of them, so overwhelmingly single player? Why is Zelda still not a MOBA? Just does not really hold water as an argument IMO. If anything it seems the opposite is happening and after the height of MOBAs in ˜2015, the market is slowly creeping back.
Not really, far as I can tell. At least not for Microsoft the company and Microsoft the gaming team.
Only for the marketing, really. They never explicitly push it. But I feel this might just be because they feel they don’t have to, they’re already the default, and “PC” is their native environment everyone associates them with.
I mean I saw it, but it immediately got filed under “Just another pretty-in-renders soulsy clone”. There are so many thousands of them, they’re just some background buzz in game releases.
And I’ll readily admit, I don’t even know whether it is a soulslike, and neither do I care to find out. That’s how invisible this game is when you scroll past it, as it immediately mascerades as a game in an ocean of utterly samey titles.
Same, friends and me went to DRG instead. While of course it gets rote after a whole the procedural generation helps, and it’s the chill background game to play while voice chatting that Overwatch 1 was in its early days before its balance shifted to high-end competition.
And also largely nonsensical in how they occur and are written. It’s so boring. I mean I would love an actual intimate relationship to contact such a broken world but the devs of course won’t let me, instead I get fanfic writing.
Oh that’s really rare for me, since I’m not a person who can generally do “grindy” parts well if the grind extends past what is clearly the main intent of the game (that is, usually the story).
The last game I 100%ed is Pineapple On Pizza. A free 10 minute game, 20 if you go for all achievements. Says a lot about me I suppose. 😅
However, I do sometimes go after rare achievements because the ideas behind them sound intriguing to me. But I can’t be arsed to go for all the other stuff, ingame and external, too. One good example of something I had to do is that the expansion Hate Plus has an achievement that for the longest time would get manually credited by the dev if, at a fitting moment in the story, you bake an actual cake and take a picture with it in front of the monitor at that scene.
Was time to bake something again, anyways. 🎂
Oh interesting, so it’s not at all like early Overwatch 1 which was way more FPS and was only compared to a MOBA because of the comparatively mild focus on abilities?
That’s both good and bad to hear, but yeah, sounds like overall it has a long long way to go.
Bullshit. The actual reason will be that this is far better marketing once you’re at a level of Valve. Shit gets leaked anyways, might as well make it intentionally so to fuel the hype cycle.
Have you tried it? Genuine question, since we’re free to talk about it I’d love to hear why you think it’s mediocre, so far all the talk is always hype so I’m eager for some less positive takes.