I think one possible resolution for increasing the popularity of RTS is to take a hybrid real time approach. You can build and do things in real time, but under the hood battles and the economy operate in discrete chunks of at least several seconds.
Come to think of it, I saw two approaches that were similar to this before:
In Frozen Synapse, you plan your turn, eventually commit it, then it plays out at the same time as the enemy planned turn. You can even move enemy units while planning to simulate possible movements and attacks they might make.
In the fourth Battle Isle game, Battle Isle The Andosia War, you did your strategic turns with your units, then in real-time as everyone else did those turns, built your production base and produced units. So the longer you take for your strategic turn, the more time everyone else gets to work on their economy.
I don’t know. I just no longer find the extra stress from the real-time element engaging. I used to love it, but preferences shift of course, and now I prefer the relaxation of taking my own time to figure out what I want to do, then checking whether I “solved the puzzle”, basically.
Ugh, I know the games are divisive, but for me they really did not work at all. I can’t even truly say why. They were below-expectations, yeah, but not terribly so. Just didn’t connect.
I got the same issue with FF16, tbh. While FFX worked for me (even though I’m weird, and think FFX-2 is better 😅).
Oooh, finally a sale on the Shadow Gambit DLC. Time to get both, I heard a lot that while Yuki is of course the “cooler” DLC since well, it’s Yuki, the other one is mechanically smarter as the new unit is overpowered but also quite different.
On that note, cannot recommend Shadow Gambit enough. It’s the perfection of the Commandos / Shadow Tactics / Desperados formula.
It’s great just to see it exist. And not every game needs to reinvent the wheel, especially when the series hasn’t had a game in 15 years.
Plus it’s a MetroidVania. Well, kinda the MetroidVania, or half of it. Trying too much with it would feel weird IMO because I’d want the two grandfathers to focus more on the central tenets, not some inventive genre-spinoffs.
Quite odd that this is supposed to come to Switch just about when the next console will probably release. I wonder whether this will be the switchover (ha!) title akin to Twilight Princess or Breath of the Wild.
Yeah but that game is either (depending on how you view early access) woefully unfinished and shat out in such an incomplete state, or not released yet and possibly years away from release.
He’s not wrong, Valve does have a lot of power over the PC gaming market. Worryingly so. But Hi-Rez of all possible asshole companies with an asshole boss should be very very quiet about such subjects.
Even if you believe that all privately owned capital is intrinsicly evil, you still ought to go after companies from most to least problematic within a specific category, no?
That is, for digital storefronts, start with the likes of Epic or in a broader digital gaming space in general, Microsoft or Ubisoft. Go after Steam when you’ve cleaned up the rapists, backroom dealers and collusionists.
All those large online action/claim sites are commercial in underlying nature. When you saw all the small farmers protest in Germany it was primarily driven as an action by about 5 large farming conglomerates because they are the ones getting ~85% of the grant money that was being cut. The whole point of the cut was to not funnel money that was supposed to go to small farmers to large megacorps after all. Who in turn instrumentalized the small farmers to protest it.
Probably what’s going on here, too. You can bet somewhere deep deep down, this is something Tim Sweeney cooked up.