Honestly. Leave it to EA to take what was a winning, recurring formula and shitting on it til irrelevancy. The fast, twitchy movement, weird tools, etc are not what made BF fun. You’re supposed to feel like a cog; nothing special, another soldier in your small squad looking for the small wins. Those don’t get clip farmed, though, and it’s a CoD/Warzone economy right now. I do have some hope with the gritty WW2 games like Hell Let Loose and Enlisted seeing some success, it’s swinging back out of that type of genre and back to the BF roots.
Question remains, the big issue may be progression and the definitely happening micro transactions and battle pass, and their implementation.
I don’t think so, but it is “woke”, and that’s a good enough reason for many to stick their fingers in their ears and claim that’s why it didn’t sell well.
I don’t particularly think it is either, just that’s it’s conveniently there. The prevailing narrative about failed games recently has been wokeism, and not just the simple fact that games are increasingly shitty as the point isn’t a compelling narrative or gameplay, but how many micro transactions can be squeezed out of a franchise.
They won’t say that though, because they have a built in narrative of “we were too woke”; convenient excuse for a less micro transaction heavy game to be blamed, as well as an excuse to be more strict on themes in their games. None of the problems are solved, but they have a scapegoat.
Yeah, that’s the draw XDef has over CoD. It’s F2P and generally the content is earnable, outside of some cosmetics and additional currency. I think both “locked” factions can be bought through challenge completions, so not really P2W either, paying just unlocks it faster. And it’s not a bad shooter either imo, it’s just…the same as every other shooter. Very average.
Thanks! I spent years in Diamond, and had a mini goal to get to Champ. Never really been one to practice mechanics, it was just sheer rotation and positioning. Like I can’t hit off the wall with any kind of consistency. Hit it in like…2019 and haven’t played much since, I actually played last night prior to this comment for the first time in probably a year.
Only games I ever 100%ed were…Assassins Creed 1 and Rocket League, strictly by achievements only. Like I never made it past Champ in RL, and AC1 was really just beat game and collect flags. I never have the urge to 100% a game cause usually it’s just a grind for grinds sake and that isn’t fun to me
I never got the PS Pro controller but I’m well-versed in the Xbox Elite bullshit. The best way I’ve seen to go about it is to buy a Core Elite from Gamestop or a store that has their OWN in-house purchasable warranty (Target goes through All-State or something I think so you have to send it in). It’s $30 to Gamestop but I’m covered for a full-year for when the bumper inevitably goes. If, by some miracle, it doesn’t, I go anyway and exchange it for a new one at a local store for no controller cost, and pay Gamestop another $30 for the warranty. It’s cheaper than a new standard controller and I don’t have to deal with any additional warranty process. It’s just an exchange. It’s bullshit that it happens, but the game I play the most basically requires the back paddles.
I’ve never had stick drift on the Elites (or any controller otherwise), it’s just bumper problems. I’ve heard the SCUFS get drift pretty badly second-hand and their replacement process is much slower. The new Turtle Beach controller seems decent, but I have doubts about battery life and I’m not ready to buy-in on it yet. The PDP Victric with replacement modules feels very similar to the PS Pro issue where the modules just are never in stock so that’s out too.
Some enterprising business could make a killing with a decent controller, but apparently Xbox won’t license wireless controllers unless you do specific things with them, likely preventing any real pressure to get better.
Nah. I’m staying at my current stage, paying for Live and then doing the extra $5 for Game Pass…shit tier? Idk what it’s called now. I don’t need to play CoD on day 1.
As much as I hate to say it, Ubisoft has a really solid game on their hands. Some issue with netcode and I think the XIM/Cronus use is going to rise pretty quickly, but other games have dealt with it before. I’ve enjoyed the few hours I put in so far and will be playing it tonight with the boys. I’d like to see a classic TDM but hotshot works for now. Also a really cool take on the Kill Confirmed gametype