I’m a huge fan of Burnout Paradise. The crash physics and cameras are so addicting that I’ll drive up and down the same street just flipping my car on its roof using the same split ramp just to see the carnage. The driving is a wonderful arcadey feel that makes insane turns easy to pull off, and the crashes make those insane turns addicting to completely fail.
Many people say the early Burnout games are better, but I’ve never played them and Paradise has remained entertaining for 17 years
I think I agree with you. I was honestly extremely tempted to buy a PS5 for the single player sequels Sony’s put out recently (Horizon FW, God of War R, and SM 2) but it’s become clear they’re all coming to PC so fuck it I can be patient.
Here’s hoping Sony wises up and greenlights a PS5 (with a lil PC side release) remaster of Bloodborne
How is this the end of the cycle? Is it because there are rumored mid-cycle upgrades like the PS4 Pro and Xbox One X coming soon, or have console cycles really shortened from 7/8 years to 4?
If you’ve never played Super Space ________ and you’re looking for local split screen games I highly recommend it. It’s an amazing blend of competitive and cooperative design that’s always fun and chaotic. And it’s free! But it’s not on Steam since it’s a collegiate project. Link
From what I’ve heard of Lovers in a Dangerous Spacetime, that’s a very similar game but I haven’t tried it.
If you’ve never played Super Space ________ and you’re looking for local split screen games I highly recommend it. It’s an amazing blend of competitive and cooperative design that’s always fun and chaotic. And it’s free! But it’s not on Steam since it’s a collegiate project. Link
From what I’ve heard of Lovers in a Dangerous Spacetime, that’s a very similar game but I haven’t tried it.
There is absolutely nothing appealing about this to me. If I was at all interested in this 2 hour cutscene I’d just go watch a Fast and Furious movie for 10% of the price
I’d venture to say that ID has not yet released a bad DOOM game, however they did almost make Call of DOOM. Under Microsoft’s leadership I’d say they’re at risk of making the worst DOOM game ever, but we’ll have to wait and see
Inb4: all nostalgia hype, solid core gameplay, nothing new or groundbreaking, F2P multiplayer, battlepass grindfest. Bonus points if it’s an open world.
Microsoft has become all-too predictable and I have absolutely no faith that this game will be anything greater than Halo Infinite
I can’t think of a game that Valve has released just to make money except for Artifact which totally flopped.
From what I understand, Valve has a non-hierarchical internal personnel structure and projects are started because someone has an idea that other people at the company like and want to work on.
Half-Life 3 won’t get traction inside Valve unless it has something to push the envelope like the other main-line games had. Half-Life had unrivaled first person storytelling. Half-Life 2 has unrivaled physics to play with. Half-Life Alyx had an interactive environment unlike anything else that exists even still. My money says if Valve can’t think of something gameplay-wise that’s as enticing right now as any of the previous games had when they were released, they don’t care that the story is still on a cliffhanger.