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BmeBenji, (edited ) do games w What are some good games with *zero* replayability?

Escape Academy? It’s a great escape room game (even better in co-op) but it’s more engaging than Escape Simulator since there’s a story pulling everything together. The story’s ridiculous but honestly the context adds entertainment value, regardless of how absurd it is.

SuperBrothers: Sword and Sworcery probably fits this bill. It’s an odd game, but I love the shit out of every minute of it. I have 3 hours in that game. I haven’t touched it since 2013, but I still remember just how ethereal and soothing it was while still being an exciting adventure game. One of the odder things about it is how it instructs you when and for how long to play it. For example, it tells you to stop playing it for a few weeks so the moon’s phase can change. Not that that’s a bad thing, but

BmeBenji, do gaming w Let's discuss: DOOM

I think my favorite aspect(s) about DOOM is that all of the games are good, they are all worth playing, and they are all representative of the peak of 3D technology from their respective release eras.

Aside from that, every DOOM short of DOOM 3 satisfies my primal need to violently, quickly, adeptly slaughter demons (which has needed far more satisfaction in recent years for some odd reason). I recently finished a nightmare DOOM 2016 playthrough and loved every minute beginning to end, yet again. I’m now in the depths of a nightmare DOOM Eternal playthrough and I can’t get over how addicting the game is. You CANNOT beat the game without engaging with every single one of the combat mechanics, but it’s up to you, your skills, and your digital (read: finger) dexterity to determine when and how you do that. It’s nothing but flawless game design, gorgeous visuals, technical mastery, and some of the best instrumental heavy metal there is.

BmeBenji, do gaming w Many are worth checking out

I may be in the minority, but I went and played the first 2 Witcher games (and then the 3rd again) with the intention of seeing how CDPR grew as developers before I played Cyberpunk and I was blown away with how they have ALWAYS been good at making a game atmospheric and immersive. Yeah, the first game the whole combat experience is janky AF (but fun in its own way) and a few of the key character models (Zoltan shudder yeesh) look horrifying, but the game, story, atmosphere, and storytelling that made the Witcher 3 and Cyberpunk 2077 great were all present and noticeable in the Witchers 1 and 2

BmeBenji, do gaming w What games make you happy?

I saw the title and the first thing that came to mind was DOOM (2016) lol.

I love all the games, but there’s something about the 2016 reboot that feels wonderfully immersive. I just beat the Cyberdemon in a replaythrough and the way it throws you across the room but the Slayer just slides angrily instead of tumbling and smacking into the wall puts a devilish(angelic) smile on my face

BmeBenji, do gaming w What to play at after work?

This is the best answer. Great party game

BmeBenji, do gaming w Volition Veterans Form New Studio Shapeshifter Games, Working on Xbox Game Studios Project

Yeah that’s fair. But with how they’ve managed other “first party” titles I do not trust their policies.

I’m most curious to see how Senua’s Saga comes how since it should be a single player-only game that won’t fit into the monetization scheme Microsoft seems to like most

BmeBenji, do gaming w Volition Veterans Form New Studio Shapeshifter Games, Working on Xbox Game Studios Project

If it’s anything like Red Faction Guerilla, then fuck yeah.

But if it’s being published by Microsoft, then fuck no

BmeBenji, do games w What are some hidden indie gems nobody knows about?

It’s old enough that I can’t attest to how hidden it was/is, but Superbrothers: Sword and Sworcery is likely the greatest 3 hours I’ve spent in a single videogame. It’s chock-full of confidence and style and atmosphere. The story is nothing unique but the presentation is everything. Pixellated graphics contrasted with vivid sound design and a glorious soundtrack. I love everything about it.

BmeBenji, do games w What are some hidden indie gems nobody knows about?

DUDE did you also attend Digipen (camps or real classes)? Nitronic Rush was the fuckin shit and Distance was a massive graphical upgrade. Also hard to deny how great multiplayer is as an addition.

BmeBenji, (edited ) do games w Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code)

Imagine you just finished playing Arkham Knight, and you get an interview with Rocksteady as a game developer. They love you, your passion, your creative skills, and they onboard you. This “game” is what Warner Bros hands down to you to work on. The well-known head of the studio leaves within a few years of you joining. You hold out hope that everything will come together so people can enjoy the art that you’ve worked so hard on. Warner Bros adds a battle pass. Warner Bros makes it a “game”-as-a-service. Warner Bros announces nonsensical lore additions for the sake of post-launch content. Warner Bros denies review copies. The “studio” you thought you were signing up for has become nothing but a slot machine for the higher-ups.

What a shitty thing to do to a whole group of wonderfully creative and skilled people.

BmeBenji, do games w Which games do you dislike, but the rest of the world loves them?

Bloodborne.

Don’t get me wrong, the game has fantastic mechanics and great art direction.

HOWEVER. The game relied too much on its lack of hand-holding in order to be enticing but it came out just raw fuckin frustrating. You know what’s cool? Finding new areas by exploration and not by being told it’s where you’re supposed to go. You know what’s not cool? Being handed a list of names of places with no idea of what is in each of them and being expected to know where to go. I got really frustrated with a boss and quit for a few weeks. I come back, kill the boss, and learn that there’s no new door out of the boss arena. I open the fast travel list to find a long list of names of places I had been to but had no fucking idea which one I was supposed to explore next. That is the absolute worst design choice I have seen in a universally loved game. Fuck Bloodborne.

Yes, I will absolutely buy it when they decide to remaster it for PC.

BmeBenji, do gaming w Weekly “What are you playing” Thread || Week of January 21st

Well I’m glad you’re enjoying it!

BmeBenji, do gaming w Weekly “What are you playing” Thread || Week of January 21st

Oooh gotcha. Yeah, when I was a kid I enjoyed that sort of game, like The Force Unleashed was one of my favorites. But as I’ve gotten older they just haven’t been fun. I tried Darksiders when I was in college and it was mind-numbingly boring.

If God of War (2018) didn’t grant me the flexibility to chuck Kratos’ axe whenever I want and switch up styles between axed and hands/shield on the fly I would probably get too bored of this game to continue. But I do get a lot of enjoyment out of hucking that axe into someone’s noggin then bum-rushing them and beating the shit out of them with godlike aggression. That’s pretty cool.

BmeBenji, do gaming w Weekly “What are you playing” Thread || Week of January 21st

I’m not sure I know what a character action game is. God of War feels a little grating to me because there are enough enemies who feel like they’re programmed to be challenging and aren’t naturally challenging. I know some enemies from the Spider-man and Arkham games are technically the same, but they ride the other side of the line that defines immersion. DOOM 2016 and DOOM: Eternal are better examples of games with combat mechanics which encourage you (sometimes very strongly) to play the game a specific way, but lets you try to play it your way if you want, or can’t play the way it encourages.

BmeBenji, do gaming w Weekly “What are you playing” Thread || Week of January 21st

I remember being very unimpressed with RDR, though that could be because I rushed through it the week before the sequel came out. In my experience rushing through a game like that ruins the experience completely.

What is it you enjoy most? Open cowboy world or the story or something else? Might have to go back to it (and actually finish the sequel lol)

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