The answer to that question depends on your tastes, your current situation (amount of free time, mood, etc…) and many more. There’s no such thing as the “best” when it comes to a subjective piece of media.
I can’t even decide on my favourite game, because what I like and what I want to play depends on the aforementioned factors. I may be interested in a strong narrative today, on puzzles tomorrow, and on a crazy platformer game next. Different games resonate with me differently depending on when I play them.
Games that really stayed with me are (in no particular order) Xenogears, Metal Gear Solid, CrossCode, Digimon World, Oddworld Abe’s Odyssey, Ace Combat 4-6, The Talos Principle, Ori and the Blind Forest, Threads of Fate, and I also spent a crazy amount of hours on Stronghold, Advance Wars: Days of Ruin and Medieval II Total War. There’s, like, at least half a dozen different genres in that list and all those games are very different from one another, but all had different qualities that resonated with me for one reason or the other.
I don’t think I agree. I feel like the game is so short and incomplete that you can see everything it has to offer by playing it for 10 minutes - or watching a YT gameplay.
The game has one map, no collisions, no AI. I think I remember it having different playable “rigs” but they are mechanically the same, so there’s no point.
At least with a game like Oblivion you could play it for 20 years and stillfindnewones. Big Rigs doesn’t have near the same “energy”.
Fun fact, Ace Combat 5 has a similar “going at ludicrous speed” bug (We have to go faster, We have to go even faster), but it also has an entire (actually good) playable game attached to it.
This feels like the Morbius re-release. Big Rigs is (in)famous for being one of the worst/most broken games ever made, who in their right mind would pay for it?
To be fair, I don’t think any of the MS releases ever suffered from bugs at launch. At least from my experience, they always worked pretty consistently on release, aside from maybe a few exceptions - I remember ReCore having excruciatingly long respawn times, Redfall suffering from stuttering and inconsistent framerate, and Ori 2 not being as fluid as the predecessor on console when it released, but all these were still perfectly playable at launch.
I feel like their problem is always the quality and quantity of the content. I wonder if the middling reception of Avowed convinced them that the game requires a bit more work to compete in the crowded and very competitive landscape of open world RPGs.
How many years of development has this game had? I wonder if it’s another case of Microsoft Mismanagement™ or if it’s actually so huge and detailed that it’s actually worth all of this time spent in the works.
Quite the big step for gaming rights in the EU. In the last page, the document also mentions “whales” as “vulnerable people”, adding that a game targeting them specifically may run afoul of EU legislation when precaution are not taken to protect them from their impulses.
This may have a gigantic ripple effect in the industry – or it may not, if the industry decides that targeting whales in the US and China is more profitable than bowing to the EU.
The soundtrack is fine. It works very well in its context and I still hum some of its tones every now and then, but that’s mostly it imo. The end credits song is one of the best end themes I’ve ever heard in a videogame, though.
2025 is the year of the X360. First the decomp tools, now this. Maybe we can even expect a serious attempt at emulating the system on PC? Xenia is still not good, unfortunately.
I’ll be honest, it doesn’t just “look like Advance Wars”. It looks like a rip-off. I love AW but I wish they went with a more original art style, like Wargroove did.
About the GoG store’s second class treatment: it’s always worth it to email the publisher and ask them if they plan on updating their game on GoG!
I did exactly that a few months ago when I wanted to buy I was a teenage exocolonist - emailed Finji and let them know that their game was not up to date on the platform I wanted to buy the game on. They replied rather quickly and the game was updated a few days later. It was very nice because the game was on sale and, thanks to their quick reply, I was able to not miss the sale.
AI techbros will have you believe that you can solve world hunger, cure cancer, and colonize Mars with a few prompts on ChatGPT.
Yet their AI is still incapable of answering two prompts consecutively without making shit up, or drawing a human without turning it into an eldritch abomination.
Game preservation could be fixed with open source emulators and fixing copyright laws so that I’m allowed to download a game nobody has profited from in two decades, but that’s not appealing to big corporations.