Have you ever played a game and wondered what if you could do something that it doesn’t really allow you to do, for example being able to move around blocks in Minecraft fluidly instead of in sectors, edit the world in Hogwarts legacy with spells, be able to fly in a world like Elden Ring or Elder Scrolls with epic sky...
That is what we call an attack, or a vulnerability. It isn't supposed to happen, and at the point where it does, that algorithm becomes cryptographically insecure and should not be used.
I see what you're thinking though, as it would be such an old hash that collisions must be known, right?
Well unfortunately, what we are dealing with here is encryption, not hashing, and hash collisions do not apply as an attack vector to encryption.
You could in theory try a cryptographic attack on the encrypted data but then you run into a few other problems:
you're effectively distributing a DRM bypass tool, expressly forbidden under DMCA
Attacking even the likes of RC4 takes considerable compute time on modern systems
If you do crack it, you legally can't store it, which compounds problem number 2.
Get this: their digital licensing protection scheme was entirely client side. Which meant anybody with a hacked 3DS could just request any game they liked directly from the eShop.
What type of game do you want to play that doesn't really exist?
Have you ever played a game and wondered what if you could do something that it doesn’t really allow you to do, for example being able to move around blocks in Minecraft fluidly instead of in sectors, edit the world in Hogwarts legacy with spells, be able to fly in a world like Elden Ring or Elder Scrolls with epic sky...
Dolphin Blog: What Happened to Dolphin on Steam? (dolphin-emu.org) angielski