I would say something like ICO is the latter kind for me. It is focused on the gameplay, but the gameplay is the same exact thing from the first moment to the last and you can find all the secrets in the levels themselves pretty easy the first time through (since the rooms ain’t that big there’s not much room to hide things), the only reason to replay it multiple times is for the special weapons you can get; which are more like skins than actual weapons, except for the energy sword that OHKOs everything. But you only get that after like, 5 or 7 completions I think? It wasn’t worth it. By the time you get it, a normal person would be totally over playing the game lol
I think Dark Souls and Elden Ring and such would be the same for me, if not for the PvP multiplayer. Other games copying that style without any multiplayer at all, I have so far only played once and then never touched again. But I keep coming back to the ones with PvP to make new builds and fight other players. And because of how you obtain items, making an entirely new character means playing through the entire game, or at least a good deal of it. Currently building a dude to be ready for Shadow of the Erdtree and seeing just how low level I can beat Mogh at. So far it’s been 60. 😄
Still waiting for a similar mod to come out for Bannerlord.
Sekiro is also good, but with Japanese myth and fantasy and not, like, based in reality other than the cultural similarities and aesthetics of the world.
Ghosts of Tsushima.
For an older maybe somewhat unheard of game, Way of the Samurai on PS2 was really fun.
Phoenix Wright comes to mind since I’m just watching someone else play the games I don’t have because there’s not much player agency so watching it is as good as playing it 🤷🏻♂️
9 times outta 10 when I see someone complaining about the overcompetitive player, the overcompetitive player is just winning while the dude playing for fun is getting destroyed, then whining about “try hards.”
Of course the vice president of Sony would say that.
I’m sure the people that actually made the game, however, will find even greater success once the exclusivity time ends, since it’s not even a true exclusive.
I loved Doom. But I remember playing Heretic a whole lot more. And even so, my favorite game on the engine is Strife.
I kinda want more shooters like Doom or rather the Build engine era games. But Doom’s design is still very much at the heart of those, they just have the nifty interactive things in the world like pool tables and toilets and such. I don’t like the linearity of most SP shooters these days. I want to be dropped into a labyrinth and have to fight my way out. I want to actually need a map because I got lost.
Pretty sure they mean that they have never been made to not want to play a game just because you had to register an account, not that they’ve never needed to register an account.
If logging in to something causes that much ire, I have to wonder if the people who think that way know how to make a throwaway email and use fake names. Because it’s one of the most ridiculous reasons to not use something.
Now if I could just get advice for the one game I haven’t 100% achievements in: Sekiro.
It’s not the inputs, or the patterns, or my timing… It’s that I can’t see through all the flashes and sparks that fly up when you’re in a fight. I’ve been stuck on Owl forever because the second half of the fight is so crazy, I end up losing sight of the man and can’t react to him. 🤣
There’s no delay in rolling in any of the games, it’s starting to sprint that’s delayed
It’s delayed in the sense that it doesn’t happen on pressing the button but on letting it go, so it takes a split second longer than you might expect. If it went on press it would not appear to be delayed by a millisecond, as any game where the dodge is it’s own dedicated button would show. It’s super easy to hold the button down longer than intended in an intense moment and end up taking a hit because of it.
I’ve hated them from the moment they started. I was looking forward to it before any game had it, thinking it would be like getting well made mods for like fifty cents or a dollar. But then it ends up being a color swap for $15 and shit. Low effort, and expensive for what you’re actually getting.
Let me just go back to being able to drop a file into a folder and now I am Spider-Man, like I could do in Quake.
Give me back reasonably priced expansions that were like an entire sequel for half the price of the base game instead of $30 for a single dungeon.
And while we’re at it: give me back server executables and a browser so I can host my own shit and find good, moderated places to hang out.