It’s been a while since I played so idk if it’s been happening recently, but they have re-run the events a few times over in the past, but I just wish they’d make it a permanent thing. I get the point of it is to make it limited so it’s harder to look it up ahead of time, and you can’t save during it so you have to do it in one shot. It’s a glorified daily run in a rogue like game. Except instead of being randomly generated they actually created whole new scenarios around it with new voice acting and briefs and everything. Let them have their timed event where you have to do it in one shot, and give the people a trophy or something. But make the content available to play whenever you want after that…
Totally agree. Everything else aside, the fomo aspect of these games really irritate me. When destiny 2 completely ripped out their original campaign the game launched with I was baffled. Destiny’s moment to moment gameplay is bluntly, really damn good. The gun play feels great. But when you have to dedicate all your time to 1 game to get everything out of it? Nah, not for me. With stuff like halo infinite and helldivers, I do love that the battle pass which are normally timed things, are always available. You never get locked out of anything by not playing on a certain day, or month, or year.
Don’t even get me started on the new hitman games and their elusive contracts. That’s the stuff that grind my gears. Game is great and fun. But you want to play these special missions we made? Well you better be on and playing during this 1 week, and then they’re never there again!
On the one hand, there is definitely a part of me that thinks it’s kinda neat that a f2p game with not super predatory monetization has gotten so much support for so many years. I’m well aware that around Lemmy people think any monetization is bad but tbh fortnite really doesn’t do it that bad. It’s all cosmetic, you can earn most of the currency by playing and advancing the battle pass. It’s not the worst example out there. The game is very accessible and can be totally free if you want it to be
At the same time I have 0 interest in fortnite or any other live service game. I hate that live service games have a tendency to remove old content over time. Give me a live service game that’s fun, doesn’t have fomo, and isn’t predatory with micro transactions… I guess that’s kinda helldivers rn which I am enjoying but we’ll see how it shapes up as time goes on.
Overall, it’s bleh news because it just reinforces companies continuing down this path of a model that encourages lost media and nickel and diming you for everything…
I mean I suppose there are quite a few of those genres being made, but I for one certainly don’t hate it lol. Dead cells is one of my favorite games ¯_(ツ)_/¯
Plus this indie studio working on a prince of Persia game does not stop another studio from also working on a prince of Persia game. I mean we just got a metroidvania game in the series
Binding of Isaac for sure. Been playing on and off since I was in high school and there is just so much content there and new crazy synergies to find. Across all platforms I have well over a thousand hours. Hoping I can 100% it some day!
I understand the open world fatigue, but everything resident evil recently has been banger after banger. I LOVE resident evil and am eager to see what they do with this. Even r3make, while short and having a lot of cut content isn’t a bad game. I have faith in them to make a good game here.
That’s awesome! I unfortunately never got to play the original (unless you count the watered down 3ds version haha) but was super into the sequel for a good while. I love Mario maker a lot but more than anything it got me into smw rom hacks! Still trying to put together one of my own
Well you’re certainly allowed to believe that. The mods say they have been shown the proof that he is telling the truth so I suppose you have to take their word for it. According to ThaBeast721 in the discord:
Ahoyo showed it to a small group of us and a much more detailed story. I hope he has a way to show someone else how to implement it the tas. I’d like that
Well I suppose it depends on your definition of cheated 😛
It’s true that the community did not know a tas existed until today. So really only 1 actual tas (that we know of) was made. There were however a lot of glitches (and I believe some hacks) that made it into levels that either: got deleted by Nintendo from the servers, or became unbeatable due to the game getting patched and the glitch no longer being possible.
A slightly unrelated but also interesting point. A ton of levels that were uploaded to the game were deleted by Nintendo. The reason being that in Mario maker 1 only, Nintendo would delete any levels that didn’t get a star (equivalent to mm2’s “like”) after 1 month being uploaded. The numbers that the team 0% discord reports are:
Total remaining uploaded levels: 10,610,412
Total ever uploaded levels: 68,550,789
So, nearly 60 million levels that were uploaded were deleted
I understand how you feel. But you have to keep in mind:
Mario Maker 1 requires a creator to beat their level in order to upload it to the servers. The creator did not beat the level, so it’s an “illegitimate upload” (as team 0% is putting it).
It definitely seems possible to beat, but for team 0% goals, I understand the decision
The second video with ThaBeast explaining the level shows the creators upload video yes. The level creator must beat the level for it to get uploaded to the servers. So in this case uncleared means a level not cleared by anyone other than the creator.