Well you’re certainly allowed to believe that. The mods say they have been shown the proof that he is telling the truth so I suppose you have to take their word for it. According to ThaBeast721 in the discord:
Ahoyo showed it to a small group of us and a much more detailed story. I hope he has a way to show someone else how to implement it the tas. I’d like that
Well I suppose it depends on your definition of cheated 😛
It’s true that the community did not know a tas existed until today. So really only 1 actual tas (that we know of) was made. There were however a lot of glitches (and I believe some hacks) that made it into levels that either: got deleted by Nintendo from the servers, or became unbeatable due to the game getting patched and the glitch no longer being possible.
A slightly unrelated but also interesting point. A ton of levels that were uploaded to the game were deleted by Nintendo. The reason being that in Mario maker 1 only, Nintendo would delete any levels that didn’t get a star (equivalent to mm2’s “like”) after 1 month being uploaded. The numbers that the team 0% discord reports are:
Total remaining uploaded levels: 10,610,412
Total ever uploaded levels: 68,550,789
So, nearly 60 million levels that were uploaded were deleted
I understand how you feel. But you have to keep in mind:
Mario Maker 1 requires a creator to beat their level in order to upload it to the servers. The creator did not beat the level, so it’s an “illegitimate upload” (as team 0% is putting it).
It definitely seems possible to beat, but for team 0% goals, I understand the decision
The second video with ThaBeast explaining the level shows the creators upload video yes. The level creator must beat the level for it to get uploaded to the servers. So in this case uncleared means a level not cleared by anyone other than the creator.
Interesting. I ended up enjoying the sequel a lot more than the original. I’m a metroidvania junky and I found the second one to scratch that itch a lot better than the first. Both are great though. The art is outstanding and was worth tinkering with my monitors HDR settings to get just right
it appears that Alan Wake 2 is on track to be even more popular than Control, with the 2023 sequel having sold 1.3 million units as of this month, the fastest selling Remedy game to date. “By comparison, Alan Wake 2 sold over 50% more copies and over three times more digital copies in its first two months than Control did in its first four months,”
I absolutely love this type of post! If there is interest I would definitely be down to make this another weekly stickied thing alongside the other thread. Anyone feel free to chime in if they want to see that
The article says that often during development they’ll put in simple text to speech stuff for characters as a placeholder. I’d imagine to make sure certain audio hooks work and sound isnt broken
As far as I know it’s made by the Rayman origins / legends devs. Origins is my favorite platformer of all time and metroidvania is my favorite genre. So I am super excited for this!
I can believe it being an accident. The character only has 8 lines of dialogue and it seems (if I am reading right) it’s just the English dub that has this problem? He’s voiced normally in the 4 other fully dubbed languages. It’s truly a bizarre thing to have happened though