My sonarr has handled disenchantment fine, the files it grabbed are s5exx but they imported automatically as s3exx just fine. I didn’t have to do anything.
I haven’t pirated a game for a very long time. Indie games are very very cheap; and AAA games don’t interest me anyway.
So I’m not really looking at this change from a piracy point of view. For me, the big message here is (once again) don’t trust big corps. People who put their trust in Unity are now getting stabbed in the back. They’re now have to either pay up big, or do a huge amount of additional work to write their stuff using a different engine. And this could easily happen again, and again, and with other engines… … So its best not to rely on big corps.
I use Lidarr for most music grabs. spotdl when Lidarr fails to find (which is uncommon since I use usenet). Then I use beets to manage music files <a href="">https://github.com/beetbox/beets</a> .
I have beets setup to run as a cron every 10 min, and it looks in the location that nzbget downloads to, and it automatically converts, fixes ID3s via musicbrainz db, and moves the completed files to my music section. Anything that beets doesnt see as a 95% match, I then manually run the script and choose the correct musicbrainz ID for the band/album.
It works well, and you can trigger LMS (logitech media server) and Airsonic to update automatically. So if something goes in all automated, then your players will also ‘just’ have it available.
That sounds like a dream. We’re there any specific tutorials you followed and could recommend or did you just try to click things into place until it all worked smoothly?
So Lidarr/NZBGet (or whatever you use) are pretty straight forward.
It gets complex with beets. Not that it is inherently complex, it just has an absolute shit ton of options. You want to start with a yaml config, and just get the feel of how it operates. There are lots of “howto’s” online, but unfortunately “beets” is a way to simple search. So you need to beef it with some specifics related to ahem music.
The manual and github do have it well documented. I would suggest starting with a subset of your collection, and just tinkering, (move files from /home/a to /home/b, convert to mp3 and fix ID3). It comes together pretty quickly. But the configurables of beets is crazy (in a good way).
Other things like triggering scans from LMS etc, they are documented on their respective sites.
I’ll fess up - its not immediately for the faint hearted, but its probably not that hard for most people - who actually read documents and learn.
You do not have to run a local of Musicbrainz (I do - because I can, it removes API limits but its expensive in storage and data) just point to the public instance. Also you could do Headphones, but I moved away from that years ago and have had a much happier experience with Lidarr.
Hetzners risk averseness is so annoying. I tried to sign up and rent a dedi to replace my rack mount nas. Considering electric costs I was happy to pay a few hundred a month for substantial storage. Didn't realize they didn't accept privacy.com cards (I don't even use them to cancel, it's just so I can change banks and switch 1 billing link instead of 100). Account rejected and deleted and no response from support.
I currently use Handbrake (I’m not much without a GUI aha) but it doesn’t seem to have any options for merging / combining video files. I’m hoping to encode here, but the bluray source splits the movie into a couple of video files, and I’d like to combine them first before encoding
Are you trying to concat streams or just to remux? For remuxing as roawre said there’s also MkvToolNix, which works great (and it has a gui don’t worry)
I’m sorry, I’ve done a poor job explaining. The source has split the movie, intro, and credits into 3 video files, and i’d like to make them one file, before or during the re-encoding process, so that the final movie includes the intro and credits. I’m currently grabbing MKVtoolnix, to see if it can do it, but I completely missed @roawre comment, so thank you for re-iterating, thanks to roawre for the original comment, and thanks to everyone for their responses, getting into this seems overwhelming and i’m so grateful to have your assistance!
Also, the files I have are “.m2ts”, will mkvtoolnix support this, or will I need to encode first? MKVtoolnixs website seems to imply it only really likes .MKV files
Okay MkvToolnix isn’t the right tool for that afaik, but ffmpeg is and it sucks there isn’t a GUI for it that’s as powerful as the cli which is what I use, luckily you can find a lot of help online,
Apart from that I’m afraid i can’t help much, but good luck with your search!
piracy
Aktywne
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.