It has to be executed to have any danger, so you’d need a zero day exploit for your media player, even then it should be contained at user level rather than system. I’ve not really heard of it happening, but it’s theoretically possible I guess, would take a really bad coding mistake. Keep your players updated and you should be fine.
I don’t recommend doing this. The dialog is far worse with the awkward gaps of silence.
I remember watching a few short vids on Youtube where people were making claims that Friends is unfunny garbage without without the laugh track, but the truth is the awkward silences kill all jokes.
I mean, there are still private, adfree trackers and things and I’ve been pirating before even Napster was a thing and the Internet was rife with malicious ads and popups. If anything, I’d pirate harder out of spite.
I think there are probably some that were loaned via audible plus or whatever, but audible says I have 440 audiobooks. Backing up the couple hundred I actually bought would be nice.
I’m personally a big fan of OpenAudible. It’s not free, but it’s not crazy expensive and it does all the work for you. You sign into your Audible account in the app, it will pull your library, download each book, decrypt it, and convert it to the format of your choice (I usually do M4B). I’ve been using it for years and it makes downloading your Audible library in an ongoing basis a breeze.
The most hilarious thing about this is that, assuming crackers prevent Unity games from phoning home, the best way to support game developers would be to buy their game and then only play the cracked version, never installing the version you purchased.
piracy
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