Most games you just click play and they work. You don't need to install drivers or programs or whatever you think everytime at all.
If they release a dodgy patch or one you don't like, you can just revert it. On console you are stuck with whatever they give you.
Don't like a game after a couple hours? Doesn't work correctly? Refund it.
Mainly its linux that will have issues you have to navigate and that is probably where most of the technical questions you come across root from. If you have Windows then 99% of games will just work as you expect.
People buy it. People then buy the skins. I play the free to play one sometimes and nearly every single person I kill has a $30+ skin and weapons. It's saddening.
One of the funniest things with cod too now, is that people always used to say it was the same game every year, but it is actually the same game every year now, with progress and weapons carrying over.
Gone are the days of a one time purchase and a solid game. (Well in the AAA space anyway)
I hope this system works well, right now I only really read like 5 positive actual reviews and then read mostly negative ones, as that's where you find a real grasp of what a game is or isn't.
The article says nothing of the sort. They didn't phase it out. The article was released before the game officially was. It does actually say this though:
The danger for any game is simply that people stop playing, so the team focused on retention and on listening to feedback from the community to make Splitgate a “forever game” that can go years, with “seasons,” new features and maps, and so on.
Splitgate became a 2-3 month game, not a forever game. The game only had 1,600 players on Steam when it officially released, there wasn't even a spike in players on that day. It had one spike on 8th August 2021 of 67,000. The developers fumbled with their "lightning in a bottle" as they say in that article.
They are making a new one because it failed to retain the interest of the audience and the $100M from investors has to be made back, are they just gonna keep making new Splitgate's and pray on hype to sell as many skins as they can in such short amounts of time?
Exactly. It's not like they were gaining much, most games could do 1080p/60fps on the old generation anyway. 4K wasn't enough of a selling point and consoles are mainly used on TVs so there's no point in higher framerate support either. Games looked good enough for couch gaming on the old generation, so as you said, there was no point upgrading.
The Xbox One is like equivalent to a GTX 750, it's ancient. The Xbox One X is more like a GTX 1060, so should still be servicable. But they are part of the same family, so they can't make a game for one and not the other.
The problem with consoles is that they are outdated the day they release.