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tal, (edited ) do games w What is the best Sea based game out there in your opinion?
@tal@lemmy.today avatar

That’s a lot of different categories.

I like naval warfare games, but I tend towards the sim side, not the “experience being someone there” sort.

The naval warfare game that I have played the most of recently is https://store.steampowered.com/app/2008100/Rule_the_Waves_3/. That’s definitely not an eye candy game, but it models the design and development of warships from 1880 into the Cold War, the construction of fleets, and the tactics when they meet, has a lot of flexibility to simulate different stuff.

The game that I’m most looking forward to being completed is https://store.steampowered.com/app/1286220/Sea_Power__Naval_Combat_in_the_Missile_Age/, which is presently still in Early Access and last time I played it still had a lot of unfinished work. Sort of a spiritual successor to https://store.steampowered.com/app/2910/Fleet_Command//Jane’s Fleet Command. Modern air and naval warfare.

It doesn’t work on Linux, so I can’t play it, but https://store.steampowered.com/app/1076160/Command_Modern_Operations/ is probably the most sim-oriented contemporary air/naval warfare program you can get.

Two other naval warfare games that I enjoy playing:

https://store.steampowered.com/app/541210/Cold_Waters/, which is a Cold War sub warfare game. It abstracts out a lot of the manual stuff that some other sub sims do. Covers the “hide, gather data, strike” bit.

https://store.steampowered.com/app/1489630/Carrier_Command_2/. This is not a real-world oriented sim. You command an amphibious assault ship which can capture islands to gain resources, capture technology, and buy munitions, air and amphibious vehicles, and fight against another similar amphibious assault ship approaching you. I really like the untextured polygon aesthetic – they make stuff look pretty even with just that. Need to manage a ton of vehicles and aircraft and production and logistics vessels and support craft concurrently; as the game continues on, the load increases. If you’ve played https://store.steampowered.com/app/267980/Hostile_Waters_Antaeus_Rising/, sort of similar idea — both are based on Carrier Command. Not mission-oriented the way Hostile Waters is. It’s really intended to be played multiplayer, which I’ve no interest in, but you can play single-player if you can handle the load of doing all the tasks. I had a surprising amount of fun banging away with this one. I really think that this game would have benefited from some rebalancing and further development — some gear just isn’t all that useful, and I think that the game would make a magnificent base for a more-sophisticated-dynamic-campaign single-player-oriented game.

You mention https://store.steampowered.com/app/264710/Subnautica/. I enjoyed that, though unlike the other games here, that’s not really a naval warfare game, but it’s certainly got a sea theme. I think I own the sequel, https://store.steampowered.com/app/848450/Subnautica_Below_Zero/, but haven’t played it, but given that you don’t mention it, I thought I would, as I’d assume that if you like the first game, you’d also enjoy the second.

https://store.steampowered.com/app/304650/SUNLESS_SEA/ and its sequel https://store.steampowered.com/app/452530/Sunless_Sea__Zubmariner/ is…hard to describe, more about providing a dark British Empire fantasy naval-themed game. Not naval warfare, but exploring a subterranean world…but it’s got sea theming. Not much like everything else on here. Mostly about creating a mood — the gameplay isn’t terribly deep.

It’s not, strictly-speaking, a sea-based game, but https://store.steampowered.com/app/887570/NEBULOUS_Fleet_Command/ is a sci-fi space-based fleet warfare game. A lot of the elements that you might want in a sea-based fleet naval warfare game are there, sensors, electronic warfare, weapons and countermeasures and such.

I think that those are the sea- or sea-associated games that I’d probably most recommend, myself.

EDIT: I have not yet gotten around to playing https://store.steampowered.com/app/1562430/DREDGE/, but I’ve read enough positive comments on it that I’d suggest at least looking at it.

tal, do games w Suggestions for mouse only games?
@tal@lemmy.today avatar

A large proportion of games that have both mobile and PC releases are going to be designed around mouse-only use.

tal, do gaming w Developer of 'non-consensual sex' game withdraws it from Steam after bans in the UK, Canada, and Australia
@tal@lemmy.today avatar

No Mercy included “incest,” “blackmail,” and “unavoidable non-consensual sex,” according to its Steam page, which also promised players the opportunity to become “every woman’s worst nightmare” and “never take ‘no’ for an answer.”

This doesn’t bode well for Pale Carnations making it onto Steam.

tal, do games w I really need these games ported to Steam. What do y'all have on your lists?
@tal@lemmy.today avatar

I’m currently scraping the Steam barrel

tomshardware.com/…/steam-released-a-record-number…

Steam released 18,825 new games in 2024, beating its previous record of 14,311 last year.

That’s a pretty deep barrel. For comparison:

www.mobygames.com/platform/playstation-4/

There are 11,274 video games on PlayStation 4. They were released between the years 2013 and 2025.

tal, do gaming w The most influential video game of all time - Bafta
@tal@lemmy.today avatar

Half Life

I don’t think that Half Life was all that influential. It was a successful game, had a story at a time when FPSes tended to barely bother. But I think that it was less that it was very innovative and more that it competently executed on mechanics and technology that already existed.

Minecraft

I don’t know if I can agree. Yes, it was successful and a sandbox game, but (a) Terraria, for example, came out earlier, and I don’t feel like it was that transformative. It certainly inspired some sandbox games, but I don’t think that this was really an incredibly broad shift.

The Sims

This one brought a lot of new mechanics, but I don’t know about influential. There wasn’t really a large Sims-like genre that it inspired.

Baldur’s Gate 3

It a 2023 release. How can it be influential? Hasn’t even been time for a generation of games influenced by it to come out.

tal, do gaming w HP are interested in making a SteamOS handheld as the Windows experience sucks
@tal@lemmy.today avatar

A point made by HP’s SVP and Division President of Gaming Solutions Josephine Tan when talking to XDA Developers, Tan mentioned “If you look at Windows, I struggle with the experience myself. If I don’t like it, I don’t know how to do a product for it.”. Tan continued “If I’m buying a handheld, I want a very simple setup. The minute I turn on my handheld, it will remember the last game I played. In the Windows environment, it doesn’t”.

Okay, I’m not saying that HP shouldn’t do a SteamOS handheld, but…this seems like such a bad rationale. Surely, surely it is possible to write a relatively-trivial piece of software for Windows that simply remembers the last game played? Especially if we’re just talking stuff running out of Steam?

tal, do games w Assassin’s Creed Shadows devs roast Elon Musk amid feud with Hasan
@tal@lemmy.today avatar

remember when social media CEOs weren’t like… this?

I think that that’s just Elon.

tal, do games w What are some old games that are hard to revisit, because a more modern and superior version exists?
@tal@lemmy.today avatar

I got through the original NWN multiple times, as well as various mods.

I got bored partway through BG3, never finished. Barely touched NWN 2.

tal, do games w "There comes a time when we all declare the war is over": Former PlayStation Studios boss Shawn Layden on the future of video game consoles
@tal@lemmy.today avatar

We’re losing the next generation to TikTok. The competition for gaming isn’t Xbox and Nintendo. It’s everything else in the freaking zeitgeist that can take your time away from your gaming activity.

Round two: the television strikes back.

tal, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
@tal@lemmy.today avatar

I’m aware.

tal, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
@tal@lemmy.today avatar

Are you familiar with the A Tale of Two Worlds mod, which inserts Fallout 3 into Fallout: New Vegas to make them one giant game? If not, it’s a way to add some new life to the thing.

tal, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
@tal@lemmy.today avatar

There is no ending in Realmz. Its just a big open world. And as you dig, you find more, and more and it just keeps going. But there is no particular path to take. You just can go anywhere and find adventure along the way. There are a huge number of random encounters, and the combat style is basically top down tile based D&D, which BG3 is also, more or less.

Just to comment further, if you’re not a big fan of Baldur’s Gate 3 (or the Paths of Exile series, to name another popular modern RPG) for that reason, I wouldn’t recommend the Avadon series in the Spiderweb Software bundle, as it has the same sort of streamlined “move you through the world to the right places” thing. The Exile/Avernum series has the Realmz-style “go wherever and stumble onto stuff” model that you’re referring to.

Kind of reminds me of the difference between Fallout: New Vegas and The Outer Worlds. Like, both are…technically open world games, but there’s very little reason to ever backtrack in The Outer Worlds, and not much placed content to stumble on outside of cities, whereas in Fallout: New Vegas, I’m running all over the place and running into all sorts of stuff, without having the game really drive me in one direction.

tal, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
@tal@lemmy.today avatar

Much as I like C:DDA, it does not perform terribly well battery-wise relative to what it should and looks like it should use. The game re-renders frames even without keypresses, and on top of that, each frame displayed recomputes the world state.

NetHack and Angband don’t do that.

tal, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
@tal@lemmy.today avatar

Yeah, I’ll grant the completeness point. Internet access everywhere has kind of lessened what it means to “release”.

tal, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
@tal@lemmy.today avatar

Caveblazers

Thanks, purchased.

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