I think that for running games locally on the Frame, for anything other than games designed specifically to be gentle on a battery — and many games are not, unfortunately — you’re also really going to need to leave it plugged into a powerbank. The internal battery just isn’t that large relative to what the device can draw.
The battery included on the Steam Frame is a 21 Wh model. The Snapdragon system-on-chip gobbles up around 20 W at full power—that’s how much it’ll likely use while playing a game locally in standalone mode. From this, we can expect around an hour of playtime without additional charge.
Someone else in here commented on how it took a while for the Deck to come to his country.
I almost asked him, but since you’re the second one…I mean…wouldn’t you be able to just get a Deck or a Steam Machine or whatever from anywhere and use it?
I have it off on my phone at the moment because my soft keyboard is enaging in shennanigans, and I will say that I didn’t appreciate how many errors that I make on tiny phone keyboards that it fixes until now. I mean, damned if you do, damned if don’t.
The steam machine sounds intriguing but there is already a big market for mini PCs and I don’t know if consumers would go out of their way to buy a steam PC box. I’m most skeptical about this one
You might not be the target audience. I’m comfortable building an HTPC and putting an OS and all on it and configuring it, but the benefit of a console is that someone just gets an all-in-one setup that works out-of-box. Well, and that game developers are specifically testing against.
Like, if it weren’t a barrier, you’d probably just have everyone using PCs instead of consoles in their living room. Might open the gates to let console-only folks do Steam.
There is at least one company that does provide managed Lemmy services (which makes sense, since a lot of people might want to run their own instance, but don’t want to deal with security and updates and setting up x.509 certs and stuff).
Hey dear community, we just launched today our fully managed hosting of Lemmy
We offer to do Deployment / Security / SSL / DNS / SMTP / Monitoring / Alerts / Backups / Automated updates / Handle migrations / Fully automated but with Human support :)
We deploy each instance on a dedicated VM, and we provide full root access as well if you want to customize anything.
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Those are the ones that come up in a search. They’re probably hoping that the Threadiverse will grow; enough instances could make writing scripts and whatever pretty worthwhile.
I mean, I would imagine that they may well do that, but there are businesses that buy and sell social accounts. Like, the point is that a legitimate user accrues reputation. I mean, that’s an important element of how humans interact with each other — provide useful information, and I give your opinion more weight and stuff. Social media tends to try to leverage that too. But when someone doesn’t want their account any more for whatever reason, their reputation has value, and so it can be bought and sold.
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So they could develop their own “fake” accounts. Or they could just buy accounts from real, actual users, step into their skin and acquire their reputation. Or they could buy accounts from people who intentionally try to karma-farm — I imagine that that’s probably its own industry.
EDIT: Oh, sorry, maybe I misunderstood — you were quoting the astroturfing guy, using whatever his meaning was. I have no idea what he calls a “fake account”, and I don’t think that I’d consider him to be incredibly trustworthy in the first place. But he might mean that he doesn’t rely on an army of sockpuppet accounts to upvote his astroturfing, I suppose.
If there are enough people who wait until after a game has been out for some time to play it, there will be marketers targeting that group too.
They might promote the thing based on value or something other than what the latest flashy game crowd gets, but put enough wallets together and there’s an incentive for someone to go after them. The astroturfing guy’s shtick was that he was targeting individual communities with crafted material to try to appeal to them. PatientGamers is another community.
An outright confession of what sure sounds like blatant astroturfing—a deceptive marketing campaign that’s meant to look like natural, spontaneous conversation—is probably not the sharpest move for any company that wants to attract or keep new clients.
The clients are just fine with it. This guy was off talking about it to market his company; publishers that he attracted did so because of what he was doing.
The users being astroturfed are the ones who aren’t going to like it.
What the client is going to be pissed about is that the guy mentioned their actual game while trying to promote their astroturfing company:
Still, Beresnev did what he could to put space between War Robots developer My.Games and Trap Plan, telling Kotaku the intent “was to experiment with a more organic way of promoting games on Reddit—without using bots or fake accounts—and to build a new case study we could use in the future,” and that mentioning the game and studio by name was a mistake.
“This was entirely our initiative and not commissioned or endorsed by My.Games in any way,” Beresnev said. “We understand this was a mistake and have since removed the case study. We sincerely apologize to My.Games and the War Robots: Frontiers team for the misunderstanding and any confusion it may have caused.”
The marketer in the article — as with anyone else trying to do surreptitious marketing of this sort — is in the business of making hype that is hard to distinguish from buzz. If it were trivial to identify hype, he wouldn’t be in business.
The clear blend of cynicism and resignation in replies to the Reddit thread about the deleted Trap Plan post clearly illustrate how widely pervasive these practices are perceived to be.
I mean, back when professional game reviewing was more of a thing, game publishers used to do things like take said reviewers on outings and stuff to influence them, give them free copies, whatever. Marketers trying to subvert information flow isn’t something that suddenly showed up with social media.
I don’t know if (a) it’s real and (b) it’ll be like the original Steam Controller, but if so, the point is that it’s the most-viable mouse alternative that you can have in a gamepad form factor.
If a game can be played with a traditional gamepad, then sure, there are a bunch of good options. But not all games are like that.
The original was useful for someone who wants to play a mouse-based game on the couch.