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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

prole, (edited ) do gaming w I used to be concerned about a game being too short. Now I worry that it will be too long.

If you’re enjoying yourself while you play, then the time was well spent. Like you said, try to remember that nobody is making you play every game you start to 100% completion, that’s an entirely self-imposed rule.

That said, for me personally, the length of a game is generally irrelevant to whether or not I will enjoy that game. If I enjoy a game, I enjoy that game. If it’s long, it’s long. If not, cool.

prole, do gaming w ARMORED CORE VI FIRES OF RUBICON — Story Trailer

So hyped for this game.

prole, do gaming w How often have games made you do a double take in real life?

Holy shit, I’m not the only one! So weird! None of the other powers have that affect on me, only the ascension ability.

prole, do gaming w Anyone else remember those giant scale maps that used to be in shooters? e.g. bathroom, kitchen, office, backyard, that made you feel so tiny?

Came here to say Tinykin. Great game that nobody ever seems to talk about. Hard to recommend irl as well since the name makes it sound like a kid’s edutainment title or something.

prole, do gaming w 87% Missing: the Disappearance of Classic Video Games

Disney, at least back in the VHS, and (probably early) DVD days, would purposefully keep their titles in the “vault” and only release a handful of titles at a time for a limited time window.

What it did was create artificial scarcity, and when they put out an “anniversary edition” of Cinderella or whatever, they cashed in.

prole, do gaming w Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

Nice, I’m glad I could be of some help. Let me know if you get it to work.

Steam Input is amazing, it’s one of my favorite features of the Steam Deck that nobody really talks about. The amount of customization you can do for controller layouts for individual games is incredible. You can even create radial menus if you want.

prole, do gaming w Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

Have you tried something like xpadder where it just maps the keyboard keys used in the game to your controller buttons? I’ve had to use that from time to time way back with older games before controller support got better. Not ideal, but seems to work usually when all else fails.

I’m not sure if/how it works exactly since I mostly do my “PC” gaming on Steam Deck these days, but if it’s possible to use Steam Input on Windows, you may be able to do something similar right in Steam.

prole, do gaming w Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

I just picked up Dark Souls: Prepare to Die Edition (the original, not the Remaster) again. Installed it on my Steam Deck along with DSFix after a year or so of scrolling past it and seeing the “unsupported” icon. Looked it up on ProtonDB and apparently it works just fine.

What a game. The level design is still unmatched imo

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