@helenslunch@feddit.nl avatar

helenslunch

@helenslunch@feddit.nl

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Marvel's Midnight Suns is criminally underrated angielski

I’ve been playing it for a good couple months and I’m still nowhere near tired of it, I’ll actually replay the whole game once I beat it because it’s so much fun. Love the story and voice acting too. This game goes on sale a lot so I’d highly suggest getting jt for cheap and trying it out

helenslunch,
@helenslunch@feddit.nl avatar

Not paying for shit from 2k or anything with Denuvo but I’ll take a magnet link if ya got one.

helenslunch,
@helenslunch@feddit.nl avatar

no rss = dead to me

helenslunch,
@helenslunch@feddit.nl avatar

I think you replied to the wrong person.

helenslunch,
@helenslunch@feddit.nl avatar

Of course it does? I want to see reviews for new games…

helenslunch,
@helenslunch@feddit.nl avatar

That’s what PCPP is for. It will tell you if your parts are incompatible.

Corporate greed is killing RuneScape angielski

Out of my friends list of 45 people, I know that’s not a lot but still, small list of friends that I have that have played this game actively since the very beginning, two of them still play the game and one of them does not even subscribe full-time. Only when there’s a major update… When I asked every single one of my...

helenslunch,
@helenslunch@feddit.nl avatar

Doesn’t sound like corporate greed is killing it at all. Sounds like corporate greed has made it exceptionally profitable.

helenslunch,
@helenslunch@feddit.nl avatar

Gamers want microtransactions, or they wouldn’t make them.

helenslunch,
@helenslunch@feddit.nl avatar

why does it need 1Mbps?

helenslunch,
@helenslunch@feddit.nl avatar

Ok but why

helenslunch,
@helenslunch@feddit.nl avatar

No one does

helenslunch,
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I don’t get it.

helenslunch,
@helenslunch@feddit.nl avatar
  1. Weather data does not need 180mbps
  2. You can’t disable this?
helenslunch,
@helenslunch@feddit.nl avatar

So it’s a stream-only game?

helenslunch,
@helenslunch@feddit.nl avatar

I didn’t gloss over anything. It simply makes no sense. The Earth is not a digital object.

helenslunch,
@helenslunch@feddit.nl avatar

It’s dumb. I’d much rather have a 500GB install. They might as well just make the game a streaming service. It also ensures an early death for the game and no functionality without an internet connection.

helenslunch,
@helenslunch@feddit.nl avatar

No one said anything about a digital representation. I can draw Earth in MS Paint and it’s like 1mb.

If your point is that it has a high resolution digital image of the Earth, just say that.

But my point still stands. I’d still rather have a 500GB local install instead of all the problems that come with game streaming.

helenslunch,
@helenslunch@feddit.nl avatar

We shouldn’t have to say that at this point, my initial reply already conveyed that information.

You sorta glossed over the part where I described how and why your reply was nonsense.

helenslunch,
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No one said anything about 2PB.

helenslunch,
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Where did that number come from?

helenslunch,
@helenslunch@feddit.nl avatar

My first reply said it was streaming high-res data from the cloud.

Your first reply also stated that it needed 180mbps to stream weather data.

Considering it’s a flight simulator advertising to cover the entire world, most people would intuit that would include textures and 3d models.

You can fit the entire world’s texture and 3d models on a super small file. The file size is entirely dependent on the level of detail of those textures and models. Hence the MS Paint analogy.

I appreciate you not arguing anymore, at least you know when to quit.

helenslunch, (edited )
@helenslunch@feddit.nl avatar

Alright, one more:

I take it back, you don’t know when to quit.

This was not me.

Then I have no idea what reply you were referring to. Your first reply to me was a snarky one about digital representation of the Earth. Maybe check usernames next time.

And your point about fitting the entire world’s albedo, normal, roughness, specular, height, etc etc textures as well as high-fidelity 3D models is laughably false.

It would be, had I made such a comment. But I didn’t. You just pulled that out of your ass. I made a comment about storing “The Earth” on your local machine.

you are literally the only person confused about this.

Confused because people like you are making me that way.

helenslunch,
@helenslunch@feddit.nl avatar

Ah well, that does make more sense then. I hope they have an offline mode as well.

Also it seems like they’d be better off making it a game streaming service entirely and that would remove the need for all that bandwidth…

helenslunch,
@helenslunch@feddit.nl avatar

I 100% disagree. Any game that requires connection to a remote server for single player functionality is dead to me. And any suggestion otherwise I take personal offense to.

This makes your local game dependent on someone else’s server. That someone else, at any time, can shut down that server with zero consequences. They can change the terms of the deal, with zero consequences. Their servers may unintentionally go down or experience other technical issues, depriving you of the product you paid for, with zero consequences. Also you simply cannot use it away from an internet connection.

You are at the mercy of the provider, who has absolutely no legal obligations to you.

Their servers were so damn slow to download on initial install

And you can’t see why that would be a massive problem while trying to livestream your game from their server?

helenslunch,
@helenslunch@feddit.nl avatar

Are you still here?

helenslunch,
@helenslunch@feddit.nl avatar

You can not get the same visual fidelity and low latency with game streaming

But…that’s what you’re doing? Streaming the game at 180mbps…

You’re just keeping some of the data local (presumably “the game” itself and probably plane models and cabins) and streaming the terrain data.

they are all extremely subpar, including Microsoft’s own game streaming service.

That sounds like a great reason not to buy this game.

helenslunch,
@helenslunch@feddit.nl avatar

I don’t understand any of this. I’ll have to take your word for it. Thanks for the explanation.

helenslunch,
@helenslunch@feddit.nl avatar

Only the installs were slow. Terrain streaming worked just fine right from the start

Were you streaming at 180mbps?

and once it’s cached on your machine, they can shut down the servers all they want, it’s still on your machine.

That’s not how cache works.

helenslunch,
@helenslunch@feddit.nl avatar

More than that, actually. I measured well over 250 over large cities. Others have reported more than 300.

Interesting that they’re able to maintain such speeds for streaming map data but not downloads…

In this case, it does.

It doesn’t, in any case. Cache is, by definition, temporary.

helenslunch,
@helenslunch@feddit.nl avatar

I’ll just throw it out there, why wpukdnt you want it to stream back as fast as possible?

Speed is not the problem. The problem is the sheer quantity of data needed to play a video game. Some people have data caps. Others may not be able to run the game smoothly, and others still not at all.

This is like the same stupid RAM argument. I WANT you to use as much as you can! What is the point of paying for the pipe if you don’t use everything you can?!

It’s not stupid to not want software consuming more RAM than is necessary.

helenslunch,
@helenslunch@feddit.nl avatar

Yeah man, all the way to zero, because that’s how much you pay for no internet.

helenslunch,
@helenslunch@feddit.nl avatar

<span style="color:#323232;">official Microsoft bandwidth recommendation for that game was 50 Mb/s.
</span>

which comes out to 23GB/hr.

I mean, assuming you’re using the maximum recommended bandwidth 100% of the time…? Doesn’t seem very realistic.

helenslunch,
@helenslunch@feddit.nl avatar

Because we have no other choice.

Honestly it’s not that bad in most places but certainly there are plenty where data caps are a problem.

helenslunch,
@helenslunch@feddit.nl avatar

Because game streaming introduces latency and instability, which can be a huge problem in something like a flight sim.

Much less of a problem when all inputs are processed locally, and only the textures and models are being streamed.

helenslunch,
@helenslunch@feddit.nl avatar

I’m not going to agree with this non-article that it’s always streaming that much data.

What article are you talking about? The one in the OP doesn’t say that.

Meanwhile, scattered reports of MS Flight Sim 2020’s bandwidth consumption point toward a more conservative ~100 Mb/s in densely populated photogrammetry areas, such as major cities. Usage in lighter areas could dip as low as 10 Mb/s, though the official Microsoft bandwidth recommendation for that game was 50 Mb/s.

helenslunch,
@helenslunch@feddit.nl avatar

I guess that puts to rest the “I wasn’t going to buy that game anyway…” nonsense.

helenslunch,
@helenslunch@feddit.nl avatar

Who else would it be?

helenslunch,
@helenslunch@feddit.nl avatar

I agree but that doesn’t really contradict what I said.

Personally I only pirate games with anti-features. Denuvo or Blizzard’s online-only mode, or Playstation’s PSN login requirement.

Put simply, if the pirated experience is better than the legit one, then that’s what I’m gonna go with.

helenslunch,
@helenslunch@feddit.nl avatar

People that would not buy the game that will pirate it once it is cracked

That wouldn’t cause a loss of revenue. Which only leaves

people that could not wait and just bought instead of pirating it

Which was my point.

helenslunch,
@helenslunch@feddit.nl avatar

My point is that there are still people that were never going to buy the game outside that 20% of lost revenue.

My point is, that doesn’t matter. Will there be people pirating games that never would have purchased otherwise? Absolutely. Any game is a good value for $0. But many people use this argument as some sort of mental gymnastics to justify pirating. I’m just saying, the OP is evidence that that argument is bullshit. Many many people will choose to pirate rather than paying for a game they want to play.

helenslunch,
@helenslunch@feddit.nl avatar

So you’re just making wild assumptions?

helenslunch,
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A documented source has shown up and its already been dismissed it as “silly”. Unlikely any future sources would change their mind.

helenslunch,
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The complete omission of evidence of any sort?

helenslunch,
@helenslunch@feddit.nl avatar

please read my first comment again. I think I made it clear it’s speculation.

Interesting, I got quite the opposite impression. And no one can convince me otherwise.

helenslunch,
@helenslunch@feddit.nl avatar

Which ones? Do they disclose that they contain DRM?

My mental health has improved after deleting games that have microtransactions in them angielski

After playing World of Warcraft for 15 years, I started becoming increasingly bored and disgruntled with the game. The game being grindy and repetitive is no real surprise, I mean it’s an MMO. But the one thing that was really frustrating was paying monthly for a subscription and a huge chunk of cash for an expansion, but...

helenslunch,
@helenslunch@feddit.nl avatar

But if its just like “exclusive skins”, I could give a shit.

I think you meant “couldn’t”.

I do wish games I could turn off their constant begging for my money though.

The “constant begging” is why I don’t even look twice at these games.

helenslunch,
@helenslunch@feddit.nl avatar

Buy a replacement SSD and stick it in there before selling. Reinstall Windows. Maybe buy a cheap key and reactivate the license. You can get a 1TB SSD for ~$60 these days.

A lot of people are going to want a “ready to play” PC.

Deadlocked is one of the funnest games I've played in a while angielski

Quit World of Warcraft recently Because I couldn’t justify the subscription anymore. It’s been really hard to find a game to put time into and keep my attention. I tried OverWatch 2 but that game is hot fecal matter. Stardew Valley is fun for a little while, all my friends quit though And that’s who I played with. Team...

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