Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

fartsparkles, do games w Risk of Rain creators Hopoo Games join Valve

Shud i rite bad then?

fartsparkles, do games w Risk of Rain creators Hopoo Games join Valve

Totally, my comment is with regards to the current state of the game and so far they’ve fallen into the same pitfalls as other MOBAs.

Personally, allowing the team to vote to concede and to get rid of increasing respawn timers would help a lot in getting rid of the biggest causes of frustration noted so far however these were comments about DOTA2 and sadly Valve never implemented them there either.

fartsparkles, (edited ) do games w Risk of Rain creators Hopoo Games join Valve

Snowballing

30/40min games where you’re unable to concede when loss is clear early on (causing other team mates to become stressed and rude). Games can sometimes be decided in 5 minutes yet there can potentially another half hour to go before you have a chance to requeue with different team mates.

One team mate’s mistake early on can lead to the opposing team snowballing and the rest of the team becomes toxic due to the first point.

The respawn timer increasing in length penalises the team further for being behind the enemy team, and the downtime as someone is waiting to spawn gives them time to type and be toxic. By mid-game, I’ve seen some players spend as much time waiting to respawn than they did playing.

Losing begets losing.

Macro and Meta

The volume of items leads there to be objectively better builds (and meta after each patch as items stats are changed) leads expectations on all team mates to follow that meta and know which build to play otherwise they get raged on.

Map awareness is more important that aiming and it takes the whole team to remain aware of the map for success.

The lack of transparency as to why a person is losing to another (item selection, ability upgrades etc) irritates players into feeling cheated.

Competitive

As a competitive game, players are trying to prove themselves yet, as a team game, individual performance can’t make up for a weak team thus rage. Competition drives emotion.

Note: I played Deadlock for about 15 to 20 matches but all the typical MOBA issues emerged within a couple of games, I’ve already bounced off of it.

fartsparkles, do games w Risk of Rain creators Hopoo Games join Valve

I have a strong feeling they’ll be working on Deadlock given their experience with third person hero shooters with crazy items that change your build.

Which is a shame because Deadlock is destined for the land of toxicity most other MOBAs exist in unless they do something meaningful to change the game’s design.

fartsparkles, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

They could have gone Unix and not contributed upstream like PlayStation did.

Oculus was a device. Valve built SteamVR literally for the Rift (I had the original developer model and using Steam was pretty much essential). Valve also ensured that SteamVR supported other devices too when they came to market, levelling the playing field and enabling consumers to pick and choose hardware without having to buy games across multiple different marketplaces.

Valve pay their employees what they’re worth and share their success with them rather than devaluing them and extracting value from them. That’s pretty good going. And given how much they do with so few, it says a lot about their culture and ethic.

I don’t know about other gamers but I dislike EGS because it’s simply an inferior product and I vote with my wallet. If they offer me more value than a competitor, I’ll gladly use them. I use GOG, itch.io, and Xbox GamePass so it’s not like I’m averse to other platforms. I just don’t see why, if a game is on EGS and Steam (and not on GamePass), what value is there to me as a consumer with going with EGS?

fartsparkles, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

Yet consumers get more value from Steam as a platform where that 30% cut has helped fund a powerful gaming platform, remote game streaming, driven developers to release builds for macOS and Linux and license users for all platforms with a single purchase, an open source handheld gaming device, an input library that enables practically any input device to be used and for controls to be remapped even if the game doesn’t support it, the best VR headsets and room-scale VR, popularising VR and making it mainstream, contributing to upstream to further gaming on Linux, enabling DirectX games to execute natively on Linux, several of the most popular multiplayer games on the internet, enticed PlayStation to release games on PC, putting indie developers on a level playing field with the biggest studios, enabling developers to release games mid development to help them self fund the game’s development, support the modding scene, and so much more.

Epic may charge developers less but that doesn’t offer me, a consumer, any extra value.

Instead their platform and its lack of investment and innovation make the purchases I have made in their store feel less valuable and cumbersome as their competition increase the value of their offerings.

I’m not saying they’re the bad guys but the argument that developers get more money doesn’t really matter if that 30% cut is felt justified to consumers.

And with the upcoming untethered VR offering from Valve on the horizon, which will no doubt be powered by open source with their improvements upstreamed, that 30% cut feels even more justified when Linux becomes fully capable of VR thanks to my purchases.

fartsparkles, do games w New Starfield free update added a ground vehicle

Technically it’s Morrowind under the hood as they scrapped Daggerfall’s XnGine and licensed NetImmerse/Gamebryo for TESIII which they’ve been maintaining ever since (currently called Creation Engine).

fartsparkles, do games w Buy 7 Days to Die at your own risk

0.045¢ per hour is pretty good value.

fartsparkles, do games w Steam Is Run By Fewer Than 80 Staff, Lawsuit Docs Reveal

80 world-class engineers sounds like more than enough people. It’s not like Valve struggle to acquire talent and are thus forced to have teams and teams of juniors who are masters at building tech debt.

Valve will likely be hiring and retaining the kinds of engineers who love a good refactor and appreciate the time and space to do that rather than some product manager pressuring for the next shiny shit they wanted yesterday.

And Steam is their money printing machine that keeps them free to do whatever they want. It’s no surprise their team have stayed invested in continuing to build out the best gaming platform of all time.

80 talented, passionate, and healthily paid engineers > 800 junior, sleep deprived, and struggling to buy groceries “coders”.

fartsparkles, do games w Today, it has been 6 years since The Elder Scrolls 6 teaser

Starfield has more quests than Skyrim (both somewhere around 200 or so quests). Morrowind definitely felt like it was twice as much as those.

fartsparkles, do games w Baldur’s Gate 3 Is Getting Official Modding Support

Well this is the best news ever. I hope they’ll offer tools for creating new maps too as I’d love to see modders add their own quest lines.

fartsparkles, do games w Sony cancelled the PSN account linking requirement for Helldivers 2
fartsparkles, do scifi w Incredible Mark Hamill Cult Classic Lands On 4K Blu-Ray This Summer

They need to do the same with the sequel that starred David Hayter (voice actor of Solid Snake in the 1998 to 2010 games).

fartsparkles, do games w Star Wars: Battlefront Classic Collection used modder's work without credit

It’s not about pay the modders so much as if the developer of the game took your mod, put it in the game proper, claimed it was their work, and charged people for it.

fartsparkles, do games w Nobody Wants to Die - Official Reveal Trailer

I really wish they’d include gameplay in trailers, especially if the game is meant to release this year. I got zero vibe for the actual game from this.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • giereczkowo
  • rowery
  • Blogi
  • muzyka
  • slask
  • nauka
  • sport
  • Spoleczenstwo
  • lieratura
  • antywykop
  • Psychologia
  • fediversum
  • motoryzacja
  • FromSilesiaToPolesia
  • Technologia
  • test1
  • Cyfryzacja
  • tech
  • Pozytywnie
  • zebynieucieklo
  • krakow
  • niusy
  • esport
  • kino
  • LGBTQIAP
  • opowiadania
  • turystyka
  • MiddleEast
  • Wszystkie magazyny