Minecraft is the highest selling game (beating out GTA V by 110 million units sold source), but it’s not the most profitable. GTA does have it beat there ($9.9 billion vs $3.3 billion). Though CoD has them both beat at $31 billion (source).
That’s true (to be even more precise, the GTA metric is also for the franchise…which GTAV makes up $8.5 billion of >.>). How about Candy Crush at $20 billion?
In what way did a hyper-conglomerate buying up every studio they could for their own profit seem to indicate it would usher in “a new age of games”? It was always going to end like this.
By the way - I do agree that the music was played too fast for award winners this year, and I asked our team to relax that rule as the show went on. While no one was actually cut off, it’s something to address going forward....
It’s also the first year after a notorious “too long” speech. It makes sense they’d go out of their way to prevent that happening again. At least they’re acknowledging it was a mistake.
Are you also as pissy about all the trailers that take up the majority of airtime? Because that’s all that was - another trailer. Turns out that a big part of TGA is (and always has been) about promoting future releases. Decrying that as some huge error is simply being out of touch with what the show is about.
It’s not a “misunderstanding” when you’re laughing about what you think is going to happen and getting excited about your “vindication”. You’re not helping anyone here. You’re just trying to get them to join you in your cynicism.
Legit dropped Nier:Automata after it auto failed me for taking the “wrong” path to a boss fight. Hadn’t saved for a while and didn’t feel like redoing all that progress because the game arbitrarily decided to kill me.
I’m both disappointed and relieved. I love KotOR and was intrigued by what they would come up with, but I’m also quite sure it would have missed the mark in the end. It would’ve been nigh-impossible to recapture the magic. Shame this killed the fan-remake, though. We ended up with the worst of both options.
Pretty much from the dawn of gaming. There was another video posted just the other day about ADOM and how it’s pretty much unplayable unless you’re willing to put endless hours in to learn and memorize all the inscrutable details it makes use of, mostly by dying constantly.
No one’s saying you have to pay for games you don’t like. They’re saying you clearly don’t know what you’re talking about because grindy games have been a popular mainstay of the medium since its inception.
When did it become the expected norm to receive endless updates for a one time purchase? How is that a “pump-and-dump”? Unless the game is a buggy, broken mess (and maybe it is, I’m not familiar with FC6), once the purchase is made, any additional content or service should be considered a bonus, not a mandate.
Except this isn’t about DRM, or even online game servers. They literally said all of that will continue. They’re just not making DLC anymore and people are calling it a “pump-and-dump”.
Gaas was a mistake and I’m hoping companies begin seeing this and course correcting. I get why it happened as it was wildly successful for most, but I’m pretty sure customers don’t actually want the same game and content for forever. Maybe there’s a way to fix it without abandoning the model entirely, but personally I’m hoping it goes away for good.
Most of the gaming community did, yes. Players want servers that last forever and updates that never stop, and they’ll throw a hissy fit if it costs them a cent more up front than it did 30 years ago. I’m not a fan of it either, but it’s where the industry is right now.
For anyone paying attention, it shouldn’t be. Anyone that goes back to business as usual fully deserves the rug pull when this or something worse is implemented again.
The state of video games is wild to see. People will play a hundred hours of a game and say it’s lacking. Players expect endless content and it’s honestly unhealthy for gaming at large.
I don’t really see the “sucking trump’s dick” aspect there. Most of the video is spent going over the legal framework that was being used by the administration with little to no editorializing. And the end of the video directly calls the politicization of the emergency powers a threat. If anything, I’d say the video was critical of trump, not supportive of him.
Honestly, this doesn’t seem all that far-fetched. It could very well just be the art department being extra diligent with accuracy to the event start date, but the VI does suggest more to it. I suppose everyone will find out next month.
For me it’s not the speed, but the quantity. Docking? Loading screen. Launching off planet? Loading screen. Changing planet? Loading screen. Landing on the same planet? Loading screen. The only solution is to fast travel everywhere in an “immersive” space sim RPG. NMS and Elite:Dangerous have solved this issue. Bethesda needs to get with the times already.
“I do think, though”, he concedes, “we have stumbled, and it feels like stumbling on a mechanic that has never been seen in a game before.”
“And a lot of this is very mystical because I’m trying to avoid to tell you what it’s like. But it’s going to be a lot more like a kind of Fable - Black and White - Dungeon Keeper kind of experience”
It could, sure, but I’m positive the only reason he’s making it is because of blockchain. I seriously doubt Pete was rolling around a game idea for online real estate separately and just threw blockchain in as a way to get funding.
So you’re just cheering on blatant capitalistic bullshit because of your presumption of other “capitalistic” offense of a developer you know nothing about?
We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical...
It’s truly the year of mask-off corporate reveals. WotC, Reddit, Unity, Twitter. Probably more I’m forgetting or unaware of. So many big moves to capitalize on long time stability that, quite predictably, result not in amazing increase in profits but the irrevocable tarnishing of public trust that they relied on. It’s kinda wild to watch, honestly.
Aside from the alleged child abuse, which if true is horrid, I don’t really get people’s problems with content they don’t like. That wiki page is so overboard, it’s absurd. What exactly is it about the content that they can’t simply ignore it? Did Tim Buckley go to their home personally and Clockwork Orange every issue into their brain? Just let people make what they want (within reason), and if you (the figurative you) don’t like it, just ignore it and go find something you do. No need to add so much negativity into the world.
To be clear, I’m not saying he doesn’t deserve criticism. I have no love for Buckley. He probably deserves most of it. But spending so much effort on wiki pages like that and on thinking about content you simply don’t like is so pointless. And it’s not just CAD hate. This kind of mentality permeates the internet and seems to latch onto everything. It’s so tiring to see.
Yeah, I gathered it was edgy bs by the goatse logo. It’s just so dumb and disheartening to consider that nonsense like this could discourage someone from following their passion, just because sadsacks feel compelled to drag everyone down to their level.
Me not knowing everything doesn’t mean it isn’t known or knowable. Also, there’s a difference between things naturally falling into obscurity over time and context being removed forcefully.
If it’s “too difficult” to manage, that may be a sign it shouldn’t just be let loose without critique. Also, innovation is not inherently good and “rolling with it” is just negligent.
Nice! Personally I don’t have any particular issue with Nexus, but it’s always nice to see diversity. Monopolies are pretty much never good for end users.
Never understood this (lemmy.world) angielski
Is Doctor Strangelove a Sci-Fi post-apocalyptic movie? Discuss (www.inverse.com) angielski
Subjects like nuclear armageddon are simply too important to be taken seriously.
[Satire] Palworld Modder Receives Cease and Desist From Guy Who Looks Exactly Like Nintendo Attorney (hard-drive.net)
Walmart Reportedly Starting to Purge Physical Games Next Week (comicbook.com)
Specifically Xbox Games.
Employees Say ‘Sizable Portion’ Of Gearbox-Owned Studio Has Been Laid Off (aftermath.site) angielski
Today on “the gamedev community literally can’t catch a break”…
deleted_by_author
Geoff Keighley: I do agree that the music was played too fast for award winners this year [...] it’s something to address going forward. (nitter.net) angielski
By the way - I do agree that the music was played too fast for award winners this year, and I asked our team to relax that rule as the show went on. While no one was actually cut off, it’s something to address going forward....
Light No Fire Announcement Trailer (www.youtube.com) angielski
Remember to save often (startrek.website) angielski
Star Wars: Knights Of The Old Republic Remake Is No Longer In Development - Report (www.gamespot.com) angielski
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Far Cry 6's online services will remain online, but don't expect any further updates (www.eurogamer.net)
Report: Bungie CEO blames layoffs on waning interest in Destiny 2 (www.gamedeveloper.com) angielski
This indie dev (Indie RPG Inkbound) is removing all microtransactions after noting that "player sentiment is trending against" them (www.eurogamer.net) angielski
Read Xbox chief Phil Spencer’s memo welcoming Activision Blizzard employees to Microsoft (www.theverge.com) angielski
Well, it’s official. Microsoft bought Actiblizz....
Unity’s CEO is out, but that still may not be enough for developers (www.theverge.com) angielski
Todd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting away (www.pcgamer.com) angielski
Everybody Hates This YouTube Channel’s AI-Filtered Video Game Faces (kotaku.com) angielski
Corridor Digital’s hyper-realistic AI renders of gaming icons like Metal Gear Solid’s Big Boss are hard to look at
Grand Theft Auto 6 fans have become so desperate for information they've convinced themselves that the moon is teasing an upcoming reveal (www.pcgamer.com) angielski
More than Skyrim or Fallout, Todd Howard says Starfield was "intentionally made to be played for a long time" and Bethesda's looking 5+ years ahead (www.gamesradar.com) angielski
Peter Molyneux is ready to disappoint us again with his latest game, a blockchain-based business sim (www.pcgamer.com) angielski
Final Fantasy VII Rebirth at TGS 2023 (www.youtube.com) angielski
Embracer makes new round of layoffs, this time at Mythforce developer Beamdog (www.eurogamer.net) angielski
Embracer has made a new round of layoffs, this time at Mythforce developer Beamdog less than 18 months after its acquisition....
Unity issue an apology on Twitter for "confusion and angst" over the runtime fee policy. (nitter.net) angielski
We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical...
Time traveler dillema (lemmy.world) angielski
Terraforming Mars team defends AI use as Kickstarter hits $1.3 million (www.polygon.com) angielski
Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod (kotaku.com) angielski