I also remember it being in a pretty rough state early on, all the more reason 2 weeks of testing is a joke.
Although, one thing CoD has going for it, each game changes so little they really don’t need a beta. They’re almost like sports games in that regard, they may as well be released as updates instead of new titles.
Right. Fair enough. But, as another user said, I can upgrade that PC. I’ve technically had the “same PC” since like 2015. At this point, there are no pieces of the original left, but I never went out and spend $1000 on a new rig up front.
Also, that still doesn’t make consoles look amy better. Because, when the PS3 became obsolete, and I went and got a PS4, what happened to my PS3 library? It’s still locked to my PS3. Even if we did have to go buy new computers every 7 years, they’s still all run the original Doom as well as newer games, and everything in between. All this, while also being able to file my taxes.
Thats not what’s going on here. CoD has for the past few releases run an open beta for 2 to 3 weeks, a month or two ahead of release. Buying this package lets you into that 2-3 week beta a week early, letting you get 3-4 weeks of playtime. You can still get into this beta for completely free, just wait a week and don’t buy the game.
Not trying to defend Activision here, cause I still think CoD is a shadow of its former self and these “betas” are nothing more than a demo, but people seem to have the wrong idea about how Activision runs them.
I’ve been saying this for years. I remember playing the Planetside 2 beta, it ran for months. It was actually used for bug/stability testing, fixing networking issues, balancing, etc etc etc. It was an incredibly important step in developing a multiplayer game.
These aren’t betas, they’re demos that at most will help them do a limited network stress test. The amount of data they can get from 2 weeks of feedback is nowhere near enough to do any real bug fixes or balance changes.
What’s worse is that now, any game that does have a long alpha or beta period is accused of squatting in early access.
Especially now that there are maybe 2 or 3 “killer apps” per the life cycle of a console at this point. Why would I pay $600 to buy a console, just for 3 exclusives?
If there was an entire panel of awesome exclusives like back in the PS3/360 era, it would make more sense. But as it stands, the amount of good games on PC just dwarfs what’s on any console.
The steam deck is a PC in a handheld form factor. It simply runs Linux and defaults to steams big picture mode (a console esque interface). You can still enter a desktop mode and use firefox and a word processor
Im with you except for the “supported lifetime,” I have a PC that can play the original Doom alongside Cyberpunk 2077 with raytracing, and literally everything in between.
My PS3 can play at most a decade worth of games. It is obsolete.
This is almost exactly my experience, but I stuck it out for more like 30 hours because I really dug that desert setting, which is criminally under used in games.
Also, does anyone remember the Animus Save Editor? Back when Ubisoft Connect was still called UPlay, there was a tab in the in-game overlay that allowed you to change a bunch of parameters of your save game, including disabling enemy leveling, making assassinations insta-kills on any enemy, adjusting DPS for your character as well as NPCs, etc. For some reason though, after Ubisoft rebranded UPlay, they removed the feature. I still have my modified save, but can’t make any further adjustments. It sucks because I was able to make the game feel much closer to the old AC games, and new players can’t.
Thats great to hear. Not surprised about Starfield tbh, but I am surprised they fixed it for F76, considering it relies largely on the same tech as F4, which does have that limitation.
While I dislike Epic as much as the next guy, lets put taste and emotion aside: they went with Epic because Epic offered them a truckload of money. Presumably, enough money to offset any sales lost due to being limited to EGL temporarily, as well as gamers who boycotted the game for the time it was an exclusive, and presumably, no other publisher was offering them as much, or if they were, there were probably even more downsides.
If there was a more financially sensible choice for Remedy, I guarantee you, they would have made it. People have to remember that video games aren’t just passion projects meant exlcusively to please fans, they’re gigantic, expensive undertakings, surrounded by a massive industry that functions with as much bureaucracy and red tape as any other indistry.
It’s one thing to say “your hair looks nice today, Susan.” I don’t think 99% of people would take that as anything beyond an innocent compliment.
Asking to play truth or dare is another thing entirely, and I have a sneaking suspicion that the guy saying that, probably isn’t going to just be complimenting Tina’s earrings
I’m personally really split on Ubisoft. They make consistently “solid” games with good PC ports, and in the past they had a great record of making really futureproof PC games (for example, Ghost Recon Advanced Warfighter 1, released in 2006, supports 1440p and 144hz natively in the settings menu with no config tweaks, which I’ve never seen in a game that old).
What pisses me off about Ubisoft isn’t their design philosophy, it’s their business philosophy. Over, and over, and over again, they do the same money grubbing bullshit, get called out, and then reel it back. So you get this cycle of a game being released in a sorry state, then slowly getting fixed to a point where it’s actually how it should have been released. Then, the next game they release, the same cycle repeats.
Also, they’ve proven time and time again that they have next to no respect for Tom Clancy’s values and writing style (cutting edge military tech, but firmly grounded in reality with a slavish attention to detail). I think they finally learned their lesson with xDefiant, but who knows. The next GR game will probably be full of lasers and jetpacks.
Honestly if you’re unsure, just check out the OST on YouTube and maybe look at a bit of gameplay. If you find yourself bobbing your head and like the artstyle, I’d put my money on this game being worth a buy