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ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

Well then I guess your recommendation would be to keep trying to be Rocket League, even though statistically you’re going to leave a crater in the ground formed by hundreds of millions of dollars and the better part of a decade of work? Keep in mind there are single player games that make more money than Rocket League too, if we’re going to cherry pick.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

It’s not confusion. Your perspective is survivorship bias. For every Rocket League, there are 10 Concords. That’s why the entire industry is imploding right now. Everyone thinks their game will be Fortnite, but only so many games can be Fortnite, and a lot of that even comes down to luck, so you’ve got games like Avengers and Suicide Squad losing hundreds of millions of dollars each instead of making games for half or a quarter of their budgets that would have recouped their costs and then some.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

When your game isn’t live service multiplayer, your incentives change to putting out more sequels rather than iterating on the same game. So your revenue per game goes down, but there’s no reason it can’t necessarily be as lucrative overall.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

If you do anything enough times, most of your responses are automatic. You’re doing less thinking and more instinctively responding to the situation.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

There’s plenty of room to monetize single player games when it’s add-in content to games that you continually replay as opposed to add-on content for something that’s story driven. More systemic games like Civilization, roguelikes, simulators, etc.

ampersandrew, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation
@ampersandrew@lemmy.world avatar

I remember them saying that they dont want to do another one in the series because they are looking to innovate and make something truly original.

I don’t remember them saying this, but I remember people speculating that this was a reason. The truth is, if you look into The Final Hours of Half-Life: Alyx, they prototyped a bunch of different single player games that were cancelled because they just weren’t working, including Half-Life 3. Post-Alyx, in recent weeks, we have evidence to suggest that Half-Life 3 may be imminent.

It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I was a kid and I had all the time in the world.

These days I’m not a kid anymore and so when I game I tend to look more for memorable experiences instead of mindless grinding.

Boy, I miss the days when multiplayer games didn’t mean mindless grinding. I play fighting games, and the mindless grinding in recent releases is siloed off to a separate mode that I don’t have to think about; otherwise you’re playing the game because it’s fun and/or because you want to get better at it, not unlock the latest costume. I would love nothing more than for campaign FPS games to come back–the kind that postdated the designs of what we now call boomer shooters–and to come with a deathmatch/CTF mode made out of levels recycled from the campaign, playable online and local. You’d play that multiplayer mode for maybe 5 hours or maybe 5000 hours, depending on how much magic they managed to capture in it, but you absolutely would not have some expectation that the devs must keep updating it. Those were good times, and I didn’t appreciate how good we had it.

ampersandrew, do games w Gearbox founder says Epic Games Store hopes were “misplaced or overly optimistic”
@ampersandrew@lemmy.world avatar

I’m aware, but when GOG takes the ambiguity out of it, I don’t have to do tons of extra research to know that they have an extra feature that’s important to me. I’d really appreciate if some store took the ambiguity out of it when it comes to multiplayer games being playable offline. It’s something that Steam should easily tell you in theory, but there are tons of games that have LAN and such without bothering to report it. Some say they require an online connection and actually don’t. These are problems worth solving for me, a particular kind of consumer.

ampersandrew, do games w Gearbox founder says Epic Games Store hopes were “misplaced or overly optimistic”
@ampersandrew@lemmy.world avatar

When I buy on GOG, I know I’m getting a game DRM-free. They muddied that a tad with how they handle online multiplayer, but for the most part, I get more value from their store for that. It’s a huge reason why I’d choose their store, because they’re solving a problem for me that Steam does not.

ampersandrew, do games w Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app
@ampersandrew@lemmy.world avatar

Your comment is very out of place as a response to mine, but since you brought all this up:

I don’t begrudge Nintendo for getting ROM sites shut down. I begrudge them for shutting them down without also making their games legally available for purchase where their customers want to play them. Those old games aren’t even legally available for purchase at all, because they want to just rent them to you forever, which is an enormous dick move. Then they further that with the dick move of trying to remove the place where we get those games the way we’d like to enjoy them, and getting them that way is a better experience than using their official solution.

So assuming you didn’t get lost and you actually meant to respond to my comment, I can’t consider them pro consumer when they’re not doing what’s in the consumer’s best interests.

ampersandrew, do games w Gearbox founder says Epic Games Store hopes were “misplaced or overly optimistic”
@ampersandrew@lemmy.world avatar

It’s an open question whether Epic’s limited success is a result of the company’s failure to “press its advantage,” as Pitchford opines, or just a sign that Steam’s massive entrenched network effects have proven more resilient than he expected.

It’s not. EGS doesn’t solve any problems that Steam leaves on the table to be solved. Customers have no reason to shop at EGS when Epic takes its thumb off the scale.

ampersandrew, do games w Avowed Runs at 30fps on Xbox Series X and S, Obsidian Confirms
@ampersandrew@lemmy.world avatar

Fault is too strong a word. This is the performance they can reasonably get with the effects and fidelity they’re after for their vision. They could get higher frame rates by toning that down, but that’s the tradeoff they decided on. It happens every console generation.

ampersandrew, do games w Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app
@ampersandrew@lemmy.world avatar

I have no authority over anything, so yes, they can. What I’d like to see is an option to buy an offline copy of the game and any add-ons I bought, but no one does that. What Stop Killing Games is looking for is for the server to be made available after the game’s end of life so that you can continue to use anything you paid for.

ampersandrew, do games w Avowed Runs at 30fps on Xbox Series X and S, Obsidian Confirms
@ampersandrew@lemmy.world avatar

Most Unreal 5 games only hit 30 FPS on consoles right now.

ampersandrew, do games w Avowed Runs at 30fps on Xbox Series X and S, Obsidian Confirms
@ampersandrew@lemmy.world avatar

If they said that, Microsoft wouldn’t allow them to work in game development.

ampersandrew, do games w Animal Crossing: Pocket Camp will end service in Nov 28 - but will transition to a paid offline app
@ampersandrew@lemmy.world avatar

When I buy a product, I expect it to continue to work unless I break it myself.

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